Is it possible to add an option in the "config.lua" file to set human NPC/enemies to NO WEAPONS?
Once captured, no matter visually how large their guns are, human pals can only attack with their fists, which makes their guns meaningless. And sometimes weapons make human NPC/enemies looks a bit silly, especially when using some mods replacing their appearance.
yea manually, fortunately Vortex updates mods.txt for any lua mods, enabled.txt in the right place would load the mod automatically bypassing mods.txt altogether, making it plug in play
Hello I would just like to thank you Echleon for asking good questions and making excellent reports about certain mods. I'm a novice on here and without input from people like you on nexusmods it would be a confusing hodgepodge of files and lines of code (no shade to the mod authors they are very much appreciated/adored for their cool implements and creations!). I hope you have a nice and glorious day!
no, it unfortunately doesnt, at least from what ive seen during my testing loot depends on the type of human, not the weapon they hold, this mod switches out weapons when enemies spawn
This should be part of the game already. It always irked me when i had a captured human with a big gun and their only ability was to punch someone. I'm looking forward to your future plans and using this myself.
13 comments
Once captured, no matter visually how large their guns are, human pals can only attack with their fists, which makes their guns meaningless.
And sometimes weapons make human NPC/enemies looks a bit silly, especially when using some mods replacing their appearance.
mod works good tho, nice work
loot depends on the type of human, not the weapon they hold, this mod switches out weapons when enemies spawn