Palworld
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Catlivia

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  1. Catlivia
    Catlivia
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    FAQ

    Can I use this mod together with mods such as True Monster Rancher, Better Vixy Rates or Zoom's Schematic Drop Buff?

    I just wanted to leave a sticky post here to clarify something in regards to mods such as True Monster Rancher/Better Vixy Rates and other mods that influence the farming pals drop rates, but also mods such as Zoom's Schematic Drop Buff that influence the drop rates of killing/catching/butchering ANY pal.

    First, with v1.6 I split the mod up into two parts. Both parts are included in the .zip file listed as the "main" file. But that doesn't mean you have to include both. You can do one without the other.

    Part of this mod is NOT compatible with those mods (True Monster Rancher/Better Vixy Rates). What you can do is download this mod and only use the file called GearProgressionAlphaPalDrops_P, while leaving out GearProgressionTreasureBoxDrops_P entirely. It's only the one with "TreasureBoxDrops" in the name that is incompatible with the farming pal mods. It's also incompatible with any mod affecting dungeon or treasure chest loot.

    With all that said, AlphaPalDrops is incompatible with any other mod that influences drop rates from any pal (not just alpha). Zoom's Schematic Drop Buff is an example of a mod that ISN'T compatible with AlphaPalDrops.

    Unfortunately right now most, if not all, of the mods that deals with drop rates are doing it by actively altering the drop tables and the game can't read two of the same drop table. Whatever version of the drop table it loads last will be the one that matters. Sorry!

    What do you mean by different droptables/datatables?

    When a game is made important data is collected into a long list of data. It's essentially a database where you organize relevant data for the game to read through. Think of it as a filing cabinet where you file lists of various things under their respective tab. In the case of Palworld, we have DT_PalDropItem and DT_ItemLotteryDataTable. Each datatable contains information pertaining to specific things.

    DT_PalDropItem contains ALL the data for what Pal drops what when killed, caught or butchered. So when any of those three events happen, this is the database the game goes to for data retrieval so it knows what to give the player and at what rate. 

    DT_ItemLotteryDataTable contains ALL the data for treasure chest loots (both open world and dungeons), but also all the random ranching drops. When Vixy or Lamball poops out an item in the Pal Ranch, this is the datatable the game goes to for data retrieval. 

    So in the case of this mod I have altered the loot for the chests by changing the code names and loot rates of items in CHESTS only. However, I have to keep the rates for ranch pals or else that system wouldn't work for anyone using this mod. The same applies to the author of TMR/BVR - they couldn't remove the data for treasure chests because that would break the chests when that mod was used. That means all the data pertaining to the systems these mods don't touch have to be kept in. 

    Now imagine sitting at your desk and taking out two copies of the same list of items from that filing cabinet. On your desk you only have room for ONE stack of papers, so you put one paper down first, then the other on top. You know both lists are there, but only the one on top can be effectively read. That's what the game does. When it loads the mods (and datatables) it basically puts each datatable in its own pile and if another datatable of the same name shows up, it's just put ON TOP in that same pile. So the game can only see and read the one on top, or rather the one it fetched last. Even if that list (datatable) only changed the values of treasure chests, it will still have the original rates of the ranch pals on there. So, the game only sees those original rates and not the altered rates of the ranch pals on the datatable below.

    I really hope this clarified it for those of you that didn't know. It's unfortunate that these mods don't work together and the only way for them to do so would be if I added an alternate file with the TMR/BVR rates manually added on my end, or for the TMR/BVR author to add my treasure chest rates to an alternate file of theirs. It's a possibility, but then the proper author wouldn't get their download count and so on. Either way one of us might feel screwed. Maybe. 

    Can you make an alternate version to do X or Y?

    No. I haven't done any code here mainly because I don't know how. I was going to learn, but I could achieve what I wanted to without needing it, so all I've done is change the variables the game dev's put in to begin with. I can't functionally change any system or give you guys a config file to manually adjust settings. 

    In the future I might be able to upgrade this mod to a complete code overhaul which would supposedly increase it's compatibility capabilities considerably, but today or tomorrow is not that day. And while I could make an alternate version with more higher drop rates, you have to understand that I've already spent a lot of time doing the stuff that's already released and for now I just want to enjoy it myself and think about new and fun mods I might be able to do to complement this, such as changing recipes and introducing a progression lock system through crafting and new recipes. Too much time would be eaten by me making various alternate versions of the mod I already released.

    -------------------------------------------------------------------------------------------------------------------------------------------------------------

    It's been overwhelming seeing how many people wanted to use this mod. I've never made one before and only expected a handful of people with the same quirky need for clearer and more defined progression to download it also. Instead I am near 1k downloads at the time of writing this and so much support in the comments. Thank you all for being so supportive and I really do hope you are enjoying my work! ♥
  2. remedy916nos
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    i don't understand why you changed the AR drop alpha, from blazamut to dinossom.... it would make sense if you had still used blazamut for some type of drop.
  3. Echelon
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    thanks you for this mod, just wish pals would drop souls, but i understand your sticky. hopefully the TMR redux comes soon
  4. Roncas471
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    Grintale Drops Ring of Resistance instead of the Topical Armor schematic 3-4

    Note. Didnt even moved from place and since i had the Respawn bosses mode i continued to spawn them and got Topical Armor schematic 3 and 4 amnd also got again the ring
  5. ThinkJames007
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    Anyone know if this is functional in game version 1.5 update
     
    Update: Makes sense I deleted pals drop souls mod and now it's working thanks 
    1. eniguman
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      It seems to be.  been farming alphas from the spread sheet all morning and gotten the schematics.
  6. jincatz01
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    Hello, I just want to make sure for the Alpha Pals drops changes, it touches DT_PalDropItem.uasset? Can it be made compatible with https://www.nexusmods.com/palworld/mods/632 ? If yes, then that's good but if no, are you able to make one where it only changes drop rates to 100% instead? I'm doing a slow leveling progression but I didn't want to get into the grinding for schematics part, this is counter-intuitive with what you're trying to do, yes. But your take on redistributing the schematics is a really good idea that I want to apply on my playthrough. I'm sure I'm not alone on this.

    Really am appreciative of this mod, it's quite amazing the stuff you did here! Kudos!
    1. Catlivia
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      I urge you to read both the description page and the sticky note at the top of this page. Thanks.
  7. DeeMupply
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    Hello I checked your spreadsheet about chest drop rates in the link you posted along with this mod and I'm interested in finding the drop rates of the schematics as well. 
    I have some info to share about my personal drops before installing this mod. Since I suppose you're not interested in Uncommon and Rare schematics. I'd only share that I was able to find 1 Epic Rocket Launcher Schematic and 1 Epic Pal Metal Armor Schematic from the Snowy Mountain Area.
    Although, I'm sorry to say that I don't remember the specific place where I got them. Whether it's from an open world chest, dungeon chest (locked/end) or boss chest (Lyleen Noct/Kingpaca Cryst). 
    Personally because I'm interested in the drop of the Schematics, I'll keep spamming chests and record the place I got them instead of installing this mod until we figure out the drops of the schematics. Please don't get me wrong. I still love the data you provided, this mod and your idea of progressing in the game.
    Please tell me more If you need any more info or help with collecting data of the drops of the Schematics. 
    Thank you and have a nice day.
    1. Catlivia
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      The drop rates for the schematics are all in the spreadsheet, both for Alpha Pals and Chests and dungeons.

      Lyleen Noct DOES drop the epic and legendary Pal Metal Armor. Ice Kingpaca drops Cold Resistant Refined Metal Armor. Rocket Launcher should only drop from Jetragon as there is no entry for it in any chest. Unless you of course forgot to put in the updated separate treasure chest .pak file that is included in the 1.6 main file. If that's not the case then something is afoot and I will investigate it sooner or later. Thanks for your observations though.

      I do realize a big mistake I've made though - the uncommon and rare versions of Rocket Launcher and all the Pal Metal gear has no drop locations. Whoops! Will have to fix that soon.
  8. wesleysakamoto1
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    Você pode fazer um mod para comprar receitas raras? É muito ruim ficar rodando o mapa achando que vai pegar e a gota não cai, obrigado!!
    1. Catlivia
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      I used google translate to understand your comment, but I will respond in English. Why do you think asking the author of a mod meant to RESTRICT schematic access to make a mod meant to make it easier is a good idea? Learn to make it yourself, as I did with this mod.
  9. Roncas798
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    Gear Progression with Better Vixy Farming. Is this compatible with True Monster Rancher or now i just need to use your mod in place of the "original one"?
    1. Catlivia
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      It's not compatible with TMR. I will release a full TMR alternative soonish, but for now you have to choose between mine+BVF or TMR. The True Monster Rancher was so gracious in letting me combine the two :)
  10. kewpeye
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    Hello i just want ask if i'm understanding the loot table. so the vanilla legendary schematics did not change? like the legendary pump action shotgun you can still get it by farming suzaku or it's on sibelyx now?
    1. Catlivia
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      It's on Sibelyx now. It's the legendary schematic DROP RATES that are still vanilla, which is 3% from Alpha Pals.
    2. kewpeye
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      Ok thanks you for clearing that up. yeah been using this mod on a new world of mine and I'm enjoying it a lot. trying to get all the legendary schematics before I upgrade to the next. Endorsed and Voted on this mod. and the additional schematics is great idea. Kudos to you and this mod
    3. Catlivia
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      Thanks a lot ♥
  11. AegisSaga
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    Thanks a lot for all the work you've put into this. I've been playing a new run with it and it's been great, trying to progress from common to legendary on each gear piece before upgrading. However I'll admit that sometimes I feel the grind is a bit excessive with regards to the 6% epics and 3% legendary drops, especially considering that I had only one attempt per piece each day. I ended up using the Boss Respawn mod but soon it felt rather cheap to keep respawning bosses over and over just for that legendary drop, not to mention I ended up with a million ancient technology parts and gold.

    Anyways, I was wondering if you'd consider making a version of the mod were we can either configure the drop chances ourselves somehow, or at least a version with double the drop rates for the epic and legendary drops. Again, thanks a lot for the mod, it's great!
    1. Catlivia
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      The intended way to play with it is to do your daily boss runs and then run around opening chests or do other activities in between. Chests/Dungeons also drop those schematics, and especially now after I improved the drop rates for those in today's update. I don't really feel like making an alternate version with higher rates on Alpha Pals at the moment since it's A LOT of variables to change, but it might happen if I get bored one day. Also don't forget that catching then butchering an Alpha Pal gives you an extra roll on their drop table each time, so don't just kill them!

      Since this is a no-code mod, I can't make configuration config files. It seems editing the drop rates through code right now isn't possible or hasn't been figured out yet, so I am holding off on learning the code until I know it works.