Palworld

File information

Last updated

Original upload

Created by

Me

Uploaded by

BannerAD

Virus scan

Safe to use

About this mod

Start the game with every pal in the pal box with perfect stats, full map and fast travel points, player level 50 with all technology. Optionally start with every item in the game.

Permissions and credits
Update 1.3: Added Bellanoir, new techs, updated world settings, added antique dresser in the starting area. You can now change character appearance using the antique dresser. Name can be changed under the inventory menu tab. "All items Save" hasn't been updated yet.

Update 1.2: Changed "All Items Save" only. Removed some items not meant to be in the game. Unlocked all pal gears. Unlocked Lifmunk effigies and journals. Added extra stacks of building materials. Added 2 empty chests. Reorganized the contents of chests.

Update 1.1: Fixed some of the pals with wrong traits. There should be 1 of each type specializing in work speed, move speed, and attack.

Added an alternate "all items" version where you start with a palbox and chests containing every item in the game. It's more for testing, but if you want to play on it go ahead.

Do you want to be the very best? Then you need the best pals, and despite what you might've heard about love and friendship, what you really want are pals with perfect stats and traits!

Pick your dream team and start training right away. All fast travel points are unlocked and the map is fully explored, but none of the bosses have been defeated. None of the collectibles or journals have been found, those are for you to discover. Player starts at max level with all technologies unlocked, but you will still need to build up your base in order to craft better weapons and armors.

If you wish to change character appearance and name, use RemakeCharacter.
You can change character appearance using the antique dresser. Name can be changed under the inventory menu tab.

Installation just drag and drop the folder into your palworld saves folder:
C:\Users\(user name)\AppData\Local\Pal\Saved\SaveGames\(bunch of numbers)


On pal IVs:
When you catch a pal, they have a random number between 0 and 100 assigned to each stat. Essentially, a pal with a 100 will gain the equivalent of their full base stat as a bonus at level 50. A pal with a 50 will only receive 50% of their base stat, etc. etc. It's very similar to other games.

For example, Jetragon has a base attack of 120, so with an attack IV of 100 it will accumulate an extra 120 attack by the time it reaches level 50. With an IV of 50, it will have 60 more attack by level 50, with an IV of 10 it will gain 12 more attack by level 50.

TL;DR
Pals with higher 'hidden' modifiers will have better stats than other seemingly identical pals.


These stats are effected by IVs:
Melee attack
Ranged Attack
Defense
HP


Catching wild pals results in completely random IVs. Bred pals IVs are highly influenced by the parents' IVs, but still too unpredictable to produce consistent results. It seems about a 50% chance of any given stat being directly inherited from the parent, likely the same rate as traits tend to be inherited. Generally, I've noticed any one IV of a child will sometimes be exactly the same as one of the parents', very close to one of the parents', or unaffected by any parent.

Wild lucky pals do seem to favor higher IVs. 

As of now, it's really hard to tell what IVs your pal has unless you use an external tool, like PalEdit.

In the case of attack stat, it's impossible to tell in-game since it's displayed as an average of melee and ranged attack stats. You could have 100 in melee and 0 in range, or vice versa, but you can only determine the IV as 50 without using external tools. (hopefully they'll add IV to the stat page eventually)

Pal IVs can now be seen by using Ability Glasses. Special fruits dropped from the raid boss, Bellanoir, can be used to permanently increase a pal's IV by 10 up to 100.