Q: Game crashes, halp! A: Game can crash with or without mod, its in EA. But if you have have consistent crashes with specific mod installed do next: 1) set bUseUObjectArrayCache to false in the UE4SS-settings.ini file. 2) install UE4SS signatures (see requirements while downloading mod) 3) if version from Main Files crashes, try the same version but from Optional Files, they made in different way script wise.
Q: Game/save loads fine, but mod doesn't work as intended, halp! A: Double check if you followed Installation instructions. If you sure you did: 1) try the same version but from Optional Files, they made in different way script wise. 2) if you using version from Main Files make sure you added respective line to mods.txt (some mods work without it, but most don't). 3) organize my mods in the next order: PalBoxReorganizedX : 1 DeadBodiesDespawnInstantlyX : 1 MoreStatPointsX : 1 MoreTechnologyPointsX : 1 MaxLevelIncreasedX : 1 BetterShieldUltimateX : 1 BetterRidingGroundMountsX : 1 BetterSellRatesX : 1 NoMoreBurningBasesX : 1 NoDamagedEquipmentPenaltiesX : 1 AutoSaveTimeX : 1 LessRestrictiveBuilding : 1 LessMapShroudX : 1 MoreMarkersX : 1 HUDFadeOutNever : 1 NoMoreWildPalsOnYourBase : 1 ConfigurableExpGainX : 1
Q: UE4SS 2.5.2 or 3.0.0? A: Both work fine with my mods. I haven't seen the differences stability wise.
Q: Do I really need signatures for Palworld 0.1.4? People says they are not needed anymore. A: Some mods will work without signatures, but some absolutely wont.
Q: I have issues installing mod on dedicated server. A: Read this article.
NOTES For clarity vanilla dead bodies despawn delay is 10m.
If game crashes on the start/load, try to set bUseUObjectArrayCache to false in the UE4SS-settings.ini file. You may also need to install UE4SS signatures (see required files).
P. S. There is massive amount of mods with game settings mindlessly stolen from older mods appeared recently. Especially frequent those with changed rates. Bigger part of them made by people which have no clue about what they are copy-pasting. If you prefer these mods, at least open lua script from them and make a quick check if settings make sense to you. You can also check values of those in my, yakuzadeso, Vuxacha etc mods or from source files in Palworld Modding Kit.
CHANGELOG 1.10 - added Eld3rBrain edits to scripts (kudos to them!), should increase mod stability.
Was using the 5s version of this mod and it's preventing the Black Marketeer from respawning. Removed my mods 1 by 1 and after I removed this it got fixed. Thank you for this mod and your other mods, they're so helpful. God bless.
in case someone reading this don't know How to farm Black Marketeer for gold coins - go to 460, -125 - build Palbox - hanging trap that mf - build campfire below that mf - damage him once w/ bow or melee whatever - wait for him to die - collect your coins - remove trap and campfire - tp out to your main base or somewhere far - go back - remove palbox - he instantly spawns (how it should be but I guess this mod 5s version prevents that) - repeat
I don't know why but this mod and all mods using UE4SS do not work after I changed to UE4SS 3.0.0 If I go back to 2.5.2 they work again (except for those that require 3.0.0). No crash, they just don't work.
I did a clean install of UE4SS 3.0.0 to make sure no previous files from 2.5.2 mess things. But I don't know.
EDIT: Found the problem, some UE4SS Signatures caused this, the only one that works for me is "Yet Another UE4SS_Signatures"
no issues for me in 3.0.0 so far without signatures. installing the UE4SS signatures as i mentioned below is only needed/helpful for 2.5.2 20 seconds is the sweet spot for me, since i love those goofy ragdolls. i just hate when i shoot at a dead pal and waste ammo XD
Honestly, this is the one thing I've been looking for since I started using mods. Those pesky corpses running wild in my game annoy me. So thank you for this, a million times, THANK YOU!
25 comments
Q: Game crashes, halp!
A: Game can crash with or without mod, its in EA. But if you have have consistent crashes with specific mod installed do next:
1) set bUseUObjectArrayCache to false in the UE4SS-settings.ini file.
2) install UE4SS signatures (see requirements while downloading mod)
3) if version from Main Files crashes, try the same version but from Optional Files, they made in different way script wise.
Q: Game/save loads fine, but mod doesn't work as intended, halp!
A: Double check if you followed Installation instructions. If you sure you did:
1) try the same version but from Optional Files, they made in different way script wise.
2) if you using version from Main Files make sure you added respective line to mods.txt (some mods work without it, but most don't).
3) organize my mods in the next order:
PalBoxReorganizedX : 1
DeadBodiesDespawnInstantlyX : 1
MoreStatPointsX : 1
MoreTechnologyPointsX : 1
MaxLevelIncreasedX : 1
BetterShieldUltimateX : 1
BetterRidingGroundMountsX : 1
BetterSellRatesX : 1
NoMoreBurningBasesX : 1
NoDamagedEquipmentPenaltiesX : 1
AutoSaveTimeX : 1
LessRestrictiveBuilding : 1
LessMapShroudX : 1
MoreMarkersX : 1
HUDFadeOutNever : 1
NoMoreWildPalsOnYourBase : 1
ConfigurableExpGainX : 1
Q: UE4SS 2.5.2 or 3.0.0?
A: Both work fine with my mods. I haven't seen the differences stability wise.
Q: Do I really need signatures for Palworld 0.1.4? People says they are not needed anymore.
A: Some mods will work without signatures, but some absolutely wont.
Q: I have issues installing mod on dedicated server.
A: Read this article.
NOTES
For clarity vanilla dead bodies despawn delay is 10m.
If game crashes on the start/load, try to set bUseUObjectArrayCache to false in the UE4SS-settings.ini file. You may also need to install UE4SS signatures (see required files).
P. S. There is massive amount of mods with game settings mindlessly stolen from older mods appeared recently. Especially frequent those with changed rates. Bigger part of them made by people which have no clue about what they are copy-pasting. If you prefer these mods, at least open lua script from them and make a quick check if settings make sense to you. You can also check values of those in my, yakuzadeso, Vuxacha etc mods or from source files in Palworld Modding Kit.
CHANGELOG
1.10 - added Eld3rBrain edits to scripts (kudos to them!), should increase mod stability.
Between a modder friend and myself and some quick testing.
We found a error in the main.lua code.
Please - Open with notepad and change line:
RegisterHook("/Script/Engine.PlayerController:ClientRestart", function()
to
RegisterHook("/Script/Engine.PlayerController:ServerAcknowledgePossession", function()
This fixes the mod for use in Dedicated Servers v0.1.5.1!
ENJOY!!
Removed my mods 1 by 1 and after I removed this it got fixed.
Thank you for this mod and your other mods, they're so helpful. God bless.
in case someone reading this don't know
How to farm Black Marketeer for gold coins
- go to 460, -125
- build Palbox
- hanging trap that mf
- build campfire below that mf
- damage him once w/ bow or melee whatever
- wait for him to die
- collect your coins
- remove trap and campfire
- tp out to your main base or somewhere far
- go back
- remove palbox
- he instantly spawns (how it should be but I guess this mod 5s version prevents that)
- repeat
If I go back to 2.5.2 they work again (except for those that require 3.0.0).
No crash, they just don't work.
I did a clean install of UE4SS 3.0.0 to make sure no previous files from 2.5.2 mess things.
But I don't know.
EDIT: Found the problem, some UE4SS Signatures caused this, the only one that works for me is "Yet Another UE4SS_Signatures"
20 seconds is the sweet spot for me, since i love those goofy ragdolls. i just hate when i shoot at a dead pal and waste ammo XD