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xicobrother93

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16 comments

  1. StellaSoleil
    StellaSoleil
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    So the new file 'Transporters Carry All (Nac)' ONLY does the transport changes to confirm?
    I'd like to use this but I don't want the rest of these changes as I already have some other mods.

    Thank you for releasing an alternative version! Appreciate you.
    1. xicobrother93
      xicobrother93
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      yes. unfortunately mod cant be made for palschema, for now (nac) version is the best we can get.
  2. Rightfuldeathray
    Rightfuldeathray
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    I'll work on a Schema version and publish it if Doncolossus doesn't beat me to the punch. I should have it up in 24h
    1. Rightfuldeathray
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      WorkSuitabilityDefineDataMap Looks pretty weird. I'm going to try to only change transport, but it might make most sense to rewrite the whole thing with Schema.
    2. Rightfuldeathray
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      TMap properties are not supported in PalSchema yet.
      quote location It's from Okaetsu himself
      This mod cannot be remade in Pal Schema at this time.
    3. xicobrother93
      xicobrother93
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      i though so, i spent 6 hours writting trying to make it work a few days ago, doncolosus said, he put it to work, i though i was doing something wrong. No mather the format everytime i added (  "WorkSuitabilityDefineDataMap": [ ) it would break. Thanks for the heads up.
  3. awzz14
    awzz14
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    Why is this mod faster for me to work and light up the whole map?
    1. Rightfuldeathray
      Rightfuldeathray
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      The author included several common edits to BP_PalGameSetting because this mod isn't very compatible. A full list of changes are on the description page.
  4. rubensiregar
    rubensiregar
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    alr this mod just clash with my other generic mod and making the game detecting corrupted file(s) so yeah it basically doesnt work
    1. xicobrother93
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      You are confused, not working for you, doesnt mean, the mod doesnt work. All my mods work, and work like a clock. They never miss a second.
  5. pooperbunny
    pooperbunny
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    Hey, dont know if you are ok with this but i opened the extracted files on UE5 to change a couple values. I am running into a problem where after i open it and goto the folder i cant seem to find anything to edit? Anyway you could help with this?\

    :Edit: i got the 2 sub files saved
    1. xicobrother93
      xicobrother93
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      sure, Most likely is, your Mapping is outdated, use same mapping for fmodel and UAssetGUI, i mean i duno wich programs you have or use. Can also depend, if you use cracked versions of the game and\or programs, if you are i can get in trouble for helping you. You are not giving alot of information. If is steam platform, is game version updated? is your eu5 updated? Fmodel updated? VS code updated? 

      Their are proper channels for those questions, go discord \ -Oficial Public Palword Server \ scroll to the \ moding comunity \, ppl always help.
    2. pooperbunny
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      no illegalness` here bud. i was just going to edit the pal spawn thing and i just found out today that pals go way outside the base borders, not a problem tho ill figure it all out and thank you for this mod and the help you did give!
  6. timjcody
    timjcody
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    Hey can we get a version that is JUST the transporter?  I already have other mods for all the other features.  I thought this would just be transporter buffing.
    1. xicobrother93
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      even if i do it without everything else, is still a pak file, what will happen if you mod is from a pak aswell, or the features in your mod wont be aplied, or this change to transport dont. 

      if the mod you have is from palschema then will work, and palschema features will overwritte mine ( ex: you have spsprint = 5, it will keep than value above mine that says = 0 ), and keep the transporters.

      Someone will make it for pal schema.
  7. shibdib
    shibdib
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    Just an opinion from a mod maker... don't make a mod advertising one thing then add a bunch of random crap to it that has nothing to do with the mod.