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UE4SS-RE

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TheRealSarcasmO

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23 comments

  1. Potato20567
    Potato20567
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    i dont undestand anything... what is this supposed to do? i was downloading mods and this was a requirement, but i already have UE4SS that some mods require, is neccesary to install this? and if so, how do i do that? the instructions are confuse, its the same than the normal version? in that case how i replace the normal version, thanks
  2. WelovemodsWyatt
    WelovemodsWyatt
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    Hey i dont really understand what i have to do- do i just clump all the mods into "Palworld" or what [im using the experimental one]
    1. TheRealSarcasmO
      TheRealSarcasmO
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      Sure sorry if I didn't make it clear, most of it is good now that ue4ss is supported natively however if you have some mods that don't seem to be working you may need to copy or symlink them into the new Mod folder. If you reach out I can help show you, or let me know and I will make a video on it.
    2. WelovemodsWyatt
      WelovemodsWyatt
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      Wait so do i just add "ue4ss" and "dwmapi.dll" into the win64 folder?
  3. revleenox
    revleenox
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    question, whats this supposed to look like in the directory? because Im getting the folder file as a whole and not the UE4SS folder by itself
  4. flaggpuss
    flaggpuss
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    I'm unable to get UE4SS to run with the latest version. I'm wondering if it's the same thing with others too or if anyone isn't having any issues?
    1. XKN
      XKN
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      Same problem here, im trying on clear game installation with no mods and this crash when i run the game
      i though that was a PalSchema_0.3.3 mod Problem but no this UE4SS isnt working on new update :( :( :( :( 
    2. flaggpuss
      flaggpuss
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      I think I found out what it was, it might have been an palschema or UE4SS mod not UE4SS itself for me. I just reinstalled this UE4SS on top of the one on github and it worked for me.
  5. funchae
    funchae
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    sorry if this is a stupid question, but how do i disable the console window that runs with along the game?
    1. TheRealSarcasmO
      TheRealSarcasmO
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      in the UE4SS-settings.ini
      there is a section that should look something like this.

      [Debug]
      ConsoleEnabled = 1                   ; External console—because I wanna see the chaos unfold.
      GuiConsoleEnabled = 1             ; GUI console on deck for modding shenanigans.
      GuiConsoleVisible = 1               ; Keep it visible—I’m not playing hide-and-seek. <==========You want to change this one to 0
      LogLevel = 3                              ; Verbose logging. I want every whisper, scream, and sob.
      GuiConsoleFontScaling = 1       ; Fonts stay readable, no squinting required.
      GraphicsAPI = dx11                   ; DX11, because I’m not stuck in 1999.
      LiveViewObjectsPerGroup = 32768 ; Big groups for live view—go big or go home.

      Have a great day. Sorry for being so long to respond life has been a little tough. Ciao4noW
    2. funchae
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      GuiConsoleVisible is already set to 0 and console still runs. But it gave me a clue to try ConsoleEnabled = 0, which seems to have worked. Hope life gets better for you. I'm not good at these things so i really appreciate the response, it helped a ton, thanks! 
    3. TheRealSarcasmO
      TheRealSarcasmO
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      No problem glad to help where I can.
  6. WelovemodsWyatt
    WelovemodsWyatt
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    This makes no sense...
  7. rockdon
    rockdon
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    it was just what i needed, thank you so much
  8. tazmeister
    tazmeister
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    The release I see on your github repo for this is 2 weeks old. So is that the same or something altered? If so what specifically are the differences?
    AKA is it worth the time to switch from that to this?
    Well either way thanks for this.
    1. TheRealSarcasmO
      TheRealSarcasmO
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      Sorry to be so slow to respond, I honestly have been waiting to see if their (NexusMods) latest updates are better than my special sauce :)

      Keep on winning.
  9. Dekita
    Dekita
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    curious why you would post this at all tbh? like, did you get permission from the creators to do so? o0
    1. ViperGeek
      ViperGeek
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      Permission to copy is granted under the MIT License:

      https://opensource.org/license/mit
    2. TheRealSarcasmO
      TheRealSarcasmO
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      @Dakita - Wow so disappointing to see such a prolific creator with so many kudos and seemly positive mods, as yourself, leave such a comment. I personally enjoy many of your mods, but its a shame that you communicate like this, I hope you didn't mean this as disrespectfully as it came off. that being said ViperGeek explained the answer very well and if you had read my release page you would have seen that license written out nice and clear. I hope you have a great day.
  10. rielphantom
    rielphantom
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    Is this version of UE4SS also available on Linux Server?
    1. TheRealSarcasmO
      TheRealSarcasmO
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      Well the repository shows that it has a Linux port but I haven't specifically tested it as I use a proxmox Windows server which I have pursueased vortex mod manager into managing. If I get a chance I may go ahead and test installing on Linux however I don't think the positives outweigh the negatives in my situation for this title.
      "some notes about most important changes such as:changing of default ue4ss install location, overriding and its backwards compatibilitynew build systemlinux port"