All releases of AdminEssentials are tested on a Dedicated Server that averages 5-15 people on at a time with the LATEST UE4SS VERSION. For Dedicated Servers with higher average player counts, AdminEssentials may cause noticeable performance issues, especially when executing commands that target all players.
I recommend that you do a backup of your Dedicated Server before installing each new release of AdminEssentials to avoid corrupting or breaking any saves you have.
Just curious as to whether this mod still works now that crossplay is a thing? I'm just curious because I've now got console players on my server, so I don't really want to go through the headache of realizing the change bricks the server. I'd imagine it should be fine though, with players from consoles still being able to connect right?
After entering /inventorymod on in the chat, it says that it set to 9999 but in the inventory the weight limit is still 300. When I carry more 300, I move very slow.
Do you know what the reason can be that only the weight option is not working? Instakill and so on are working
El mod impide la eliminacion del personaje derribado(no hay contador, no puedes morir, la solucion es que el jugador cierre el juego y vuelva a iniciar sesion).
Players' with godmode [ on ] should be wary of fall damage as getting into a downed state will cause issues. This is a known issue, make sure to read the entirety of the Mod Description, especially at the bottom for important notes.
El error se daba en jugadores cuando los derrotaba algun jugador de otro gremio o un pal, quedaban en estado derribado indefinidamente, probare la actualizacion, esperemos que funcione y de antemano muchas gracias por crear estos mods, admingodmode era joyita.
Players with godmode [ on ] shouldn't be going into the downed state unless they die of fall damage. There may have been some issues in earlier versions, however v0.0.4 and v0.0.5 are both fully functional and have no issues. I strongly suggest updating to the latest version (v0.0.5) if you haven't already.
I know, and I used that before, but removed it again, because everytime I started on the server I had to fully reload all my guns again. making me lose ammo in my inventory, so not very ideal. a command to just make it not count any firing would be better because you can turn that off when you don't need it :) also between you and me I'm not really a fan of Ganz mods XD you however happened to enter my top 3 of fav authors right now, PalGuard, CreativeMenu and now AdmineEssentials mods my 3 to go mods and will be the 3 mods I will never remove again lol.
So after testing the Ore, Stone etc one shotting, it works fine, however, it doesn't break if I am mounted (specifically I mounted ragnahawk) not sure if it really matter what pal, but it does normal damage on mounts at least. actually, by testing, even enemies doesn't instantly die when mounted. so there is a line of code you could look into mounts as well.
I am also not sure why, but after I updated from previous mod upload to this new one, I experience some delays from certain actions, like after I take a fast travel point to a different one it loads fine, but when I summon my pal etc, it doesn't react at first. don't know what caused that. this did not happen with previous version.
There is a new version that SHOULD address that issue. The more players that are online, the slower it will run just because it is doing a lot of checks on players, which means more information is being processed if there are more players online.
It is still the same issue, this issue persist when I go to the fast travel point on "Marsh Island" the fast travel point tight outside the Oil Rig lv 55. and I am the only player online right now so the issue is still very much the same
EDIT: I reverted back to v.0.1 because this problem is not on this version, so I am not sure what in the 2 latest updates causing it, by my theory is that maybe the instakill on ore, stone etc, it is scanning the area of possible rocks etc and then takes forever to load, or it might be something with the burn/poison effect fix, I am not sure, but something happened from v.0.1 to v.0.3 that caused it to both freeze/my flying Pal randomly flying out in the ocean and refuses to pick me up, but then works after waiting 10-15 seconds.
so i am not seeing how this works. my friend gave me admin password and i installed into both game directory and dedicated server fold but nothing happens. it just says what i typed in chat and i still lose health for godmode
It does not need to be installed on the client. Do you have UE4SS installed on the server? Do you have AdminEssentials placed in the proper folder path? It would also be good to install BPModLoaderFix.
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I recommend that you do a backup of your Dedicated Server before installing each new release of AdminEssentials to avoid corrupting or breaking any saves you have.
When I carry more 300, I move very slow.
Do you know what the reason can be that only the weight option is not working?
Instakill and so on are working
I thought I was the only one having /inventorymod not working.. >_>
This is a known issue, make sure to read the entirety of the Mod Description, especially at the bottom for important notes.
There may have been some issues in earlier versions, however v0.0.4 and v0.0.5 are both fully functional and have no issues.
I strongly suggest updating to the latest version (v0.0.5) if you haven't already.
making me lose ammo in my inventory, so not very ideal.
a command to just make it not count any firing would be better because you can turn that off when you don't need it :)
also between you and me I'm not really a fan of Ganz mods XD
you however happened to enter my top 3 of fav authors right now, PalGuard, CreativeMenu and now AdmineEssentials mods my 3 to go mods and will be the 3 mods I will never remove again lol.
actually, by testing, even enemies doesn't instantly die when mounted.
so there is a line of code you could look into mounts as well.
I am also not sure why, but after I updated from previous mod upload to this new one, I experience some delays from certain actions, like after I take a fast travel point to a different one it loads fine, but when I summon my pal etc, it doesn't react at first.
don't know what caused that.
this did not happen with previous version.
The more players that are online, the slower it will run just because it is doing a lot of checks on players, which means more information is being processed if there are more players online.
and I am the only player online right now so the issue is still very much the same
EDIT:
I reverted back to v.0.1 because this problem is not on this version, so I am not sure what in the 2 latest updates causing it, by my theory is that maybe the instakill on ore, stone etc, it is scanning the area of possible rocks etc and then takes forever to load, or it might be something with the burn/poison effect fix, I am not sure, but something happened from v.0.1 to v.0.3 that caused it to both freeze/my flying Pal randomly flying out in the ocean and refuses to pick me up, but then works after waiting 10-15 seconds.
Do you have UE4SS installed on the server? Do you have AdminEssentials placed in the proper folder path?
It would also be good to install BPModLoaderFix.
The current version is working.
If that still does not fix AdminEssentials, then there is likely another mod that is somehow conflicting with it.
Or the install path is not correct.