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Gantz79

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42 comments

  1. Gantz79
    Gantz79
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    This mod was created for Offline mode but as the vast majority of this type of mods also usually work fine if installed on the Server and Users in online mode, I cannot offer solutions for the hundreds of different types of Servers that exist because I am not a programmer or Server Administrator.
    I hope you enjoy the mod and share the experience of how you managed to get the mod working on your respective servers.

    THANKS FOR USING MY MODS AND BEST REGARDS (^◡^)
  2. Slvtty
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    does it work for game pass?
    1. Gantz79
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      No
  3. hmoobtachi
    hmoobtachi
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    Currently works
  4. Davidhakeado
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    does it works in the december 23 or whatever time?
    1. Gantz79
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      It's normal I don't think after this major update none of my mechanics mods will work.
    2. Davidhakeado
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      ye that one works, i think i was confused with the  one that make easy to focus on the upgrade the pals to 60% or something lol anyways srry bout that because your really works
  5. 339978786
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    After testing, this mod still works in version 0.4.12, It's just that it doesn't fit the latest Ultimate Pal Soul,thank you for the mod!
  6. SilentBackstabs
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    Ok can you all stop b**ching and complaining to Gantz49. You're all wrong anyways, if you payed any attention to palworld patch notes you'd know the issue was already resolved so leave Gants79 the f**k alone.
  7. Dreglox
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    i tried on Dedicated server and it does not work it says 0 required but when try to use it the number never changes
    1. Gantz79
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      NOTE: You must have at least one Lifmunk Effigies for it to work.
  8. TAIKYUU
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    Does this work in multiplayer?
    1. Gantz79
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      I think some do and some don't, but those that do, everyone on the server and on the server has it installed.
  9. LunaRex5225
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    Just a heads up people, at the moment the lifmunk statues are bugged and DECREASE CATCH RATE

    https://youtu.be/Pf58pMKsqCE?si=wK3jCoNk_al0eQHv
    1. Gantz79
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      I can assure you that Lifmunk Effigies increase the capture rates as the game says, but it is impossible to quantify the difference because each loaded game changes constantly due to weather, zone, time, food, stamina, etc.....

      Where you have to notice the difference is in catching BOSSES and RARE.
    2. Byechle
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    3. iceperson
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      from today's patch notes...

      ・Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug. 
    4. Gantz79
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      "the capture probability did not actually increase" at the end nobody was right neither the rate decreased nor increased hehehehehe.....
  10. snowshadow2867
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    Be careful about Effigies for now, according to rumor going past rank 4 your catch rate actually gets worse.
    More about this on here:

    I have been noticing this myself on my main (I have rank 10), 80% chance usually means 40% for me.
    1. Gantz79
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      I can assure you that Lifmunk Effigies increase the capture rates as the game says, but it is impossible to quantify the difference because each loaded game changes constantly due to weather, zone, time, food, stamina, etc.....

      Where you have to notice the difference is in catching BOSSES and RARE.
    2. arkayus
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      I can assure you that Lifmunk Effigies increase the capture rates as the game says, but it is impossible to quantify the difference because each loaded game changes constantly due to weather, zone, time, food, stamina, etc.....

      Where you have to notice the difference is in catching BOSSES and RARE.

      Except you're wrong. There are thousands of people online that are having the same issue, and it doesn't matter what Pal it is, level, weather, time of day, etc. They're having the same type of results. Hell I know people who tried using the same exact game, just one save with effigies, one without (via a backup) where they used 2500 spheres for each test, and they got results that indicated that the catch rate actually decreased by the amount the effigies were supposed to be increasing it by when you used the effigies. There are tons of videos online where they're all getting the same results regardless of their sample size. This is something that is easy to test, because you have ways to ensure that the only variables are the effigies, and that's exactly what people are doing and have done, and they're all coming up with the same data. There is a decrease in the catch rate when you use the effigies regardless of what sphere you use and what Pal you use it on, and its proportionate to the rate that the effigies are supposed to increase your catch rate.
    3. Gantz79
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      The internal data of the game indicates otherwise and the quick tests that I have made with BOSSES and RARES showed me that really if there was an increase in the capture rate, but it may be that if there is an internal error that only the programmers can see that makes the rate of the other monsters this unbalanced.
      As I already commented it is quite difficult to demonstrate it because all the PALS are generated with random Parameters and Skills in addition to all the other changes like weather, zone, time, food, stamina, etc....., without counting the parameter of randomness of the own balls capture rate that is of 50%.
      What can be undeniable is that if someone plays 10 games without effigies spending 2500 balls and then plays another 10 games with the same balls in the same zones the final count rates should be higher than each other.

      P.S: What I can assure you is that my mod 100% Capture Rate v0.1.4.0 offers you a good rate.
  11. dekobem602
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    thanks is still work, if somebody have a problem just try to remove other mod that create a confilict, in this way the mod is work perfect