I've tested it yesterday since i had to revise all the mods I use to check which one was crashing, apparently it's working on an quick testing I did.
the only mods I had that actually crashed were one related to the breeding pen slots and speed and that one mod that clump the items on the floor together to make easier to transport sadly
This is not an palschema mod, but I'm seriously considering converting it , last update broke a lot of things and idk how I can update this mod using unreal like I did last time
Hey, this mod (and your chest drops buff) is pretty amazing, but would it be possible to make one small extra change?
Currently only Swee drops Swee hair, which would be nice to also have drop from Sweepa. Seems weird that only the small ones drop that stuff, and Sweepa only drops wool and nothing else that's worth the time it takes to attack them (apart from you adding ice organs to them).
The hair isn't all that useful but it still needs 75 of those to research everything in the cooling tree, and that change should make it go a little faster.
Actually , I've revised some pals that didn't drop their respective element items, like dinosson lux for electric organ and swee and sweepa for ice organ, and I'm quite sure I did made sweepa drop hair , what I could forgot is to make alpha sweepa drop hair too
I even in increased the rates a bit from 50% for 1 to 50% for 1-3
we both are on same discord server and talk about some mods we make lol, my mod increases souls drop from all sources , it was made in mind that in our server we have an breeding farm with an anubis to farm large souls to convert to any other soul
Yep they're compatible with each other, as this one edit DT_PalDropItem_Common.uasset and my other mod edit DT_ItemLotteryDataTable, actually I wrote the description of this mod wrong and said that it also used the itemlottery file, fixed it lol.
weird thing about these folders, once I had an folder inside logicmods thinking my game wouldn't read then and stop crashing, wrong they still found then inside an folder
Yes it is! they modify different files (in the mod description I say which file it modifies and what the file modified does so you know if you have an mod that may conflict with it)
My other mod does that, but since I didn't want to copy the mod that actually buff the drop rate of the books themselves I've asked the author if I could put his mod as dependence of mine , I've made then be able to drop from 1 to 5 units , and the odds are what you choose from the other author mod, if anything I can see an way to make alpha pals also drop the books, like making pals that have cooling + handwork have an chance to drop cooling and handwork books or something similar, that'd be a lot of work because when I say "bosses" , it's not only overworld bosses, but cave bosses also shows in same file
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the only mods I had that actually crashed were one related to the breeding pen slots and speed and that one mod that clump the items on the floor together to make easier to transport sadly
Currently only Swee drops Swee hair, which would be nice to also have drop from Sweepa. Seems weird that only the small ones drop that stuff, and Sweepa only drops wool and nothing else that's worth the time it takes to attack them (apart from you adding ice organs to them).
The hair isn't all that useful but it still needs 75 of those to research everything in the cooling tree, and that change should make it go a little faster.
I even in increased the rates a bit from 50% for 1 to 50% for 1-3
Thank you so much for your mods! I find them incredibly useful, and I really appreciate the effort you put into them. Please keep up the great work!
Quick question: are your two mods compatible with each other?
I also wanted to mention that your mods don’t seem to work for me in /LogicMods, but they do work perfectly under /~mods folder.
Thanks again!
weird thing about these folders, once I had an folder inside logicmods thinking my game wouldn't read then and stop crashing, wrong they still found then inside an folder