Outward
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Ness

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nesspresso

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10 comments

  1. Jeffreydekogel
    Jeffreydekogel
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    - Update: This works perfectly with the Definitive Edition! I've experienced no bugs whatsoever. Great stuff!

    This is awesome! I always appreciate a bit of extra customization, so thanks for this lovely mod.
    Having played around with it for a bit, it seems to turn the Caldera region into a slideshow somehow, reducing FPS down to single digits.
    I've never had this problem before installing this mod, and all other regions of the game seem to be doing fine with it installed.
    Just wanted to let you know, because perhaps it can be fixed.

    Otherwise I'm really enjoying this mod.
    Cheers!
    1. nesspresso
      nesspresso
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      Hey Jeffrey!

      I'm sorry my game is fine in Caldera region, i can't reproduce your bug :/.
      Maybe some mods are in conflict? That the only idea that i've got.
  2. ActuallyUlysses
    ActuallyUlysses
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    • 9 kudos
    When used with transmorphic mod it does not seem to work. At least despite following the guide in the description, I was unable to make any weapons to appear on the back of my character.
    1. nesspresso
      nesspresso
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      Yes, it's a conflict. My mod is based on the name of your bag. If you change your visual, you also change the name, so the mod can't trigger the change.

      You need to choose :)
  3. Zeraph8080
    Zeraph8080
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    Question: If I change the visual of a backpack to a shield, where will the lantern be hung? If the lantern cannot be hung by default, will the "add lantern slot" feature work in this case?
    1. nesspresso
      nesspresso
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      Good question, but that will not work in this case because i've added a "security" for hung a lantern only on a backpack list. So if you change your backpack for a shield, the name of your backpack (wich is in this case a shield) doesn't match the list. So the function is disable by default. :)
  4. GoldenblooD
    GoldenblooD
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    • 6 kudos
    Awesome mod!
    Thank you!

    However, i have a little bug.
    I can only change the model of the primal backpack, the other backpacks make my game infinite load.
    Any idea?

    Btw, i'm looking for what you 'll be able to make in the future. Gambare!
    1. nesspresso
      nesspresso
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      Hi Goldenblood :)

      I tried to reproduce your little bug but it's seem to work fine for me.
      If you want to help, you can send me your log (location: C:\Users\[USERNAME]\AppData\LocalLow\Nine Dots Studio\Outward). Otherwise, you can try to disable some options. It's seems that the shield remplacement can throws an error.
  5. KlimLisin
    KlimLisin
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    if an additional weapon is equipped, will their enchantment work or passive skill work?
    1. nesspresso
      nesspresso
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      Hi!
      To answer your question, no, I attach the prefab weapon list to every load so it's not persistent.
      Maybe in the future because I would like it to be related to the contents of the backpack.
      (But in fact, you can already do this with the mod of sinai SideLoader, just change somes values of your equipped weapon.)