All v2.0.x versions are considered beta, so settings might randomly change and get tossed around. Things will settle down only when v2.1.0 rolls out - and that's where you come in! Since I don't have the time to both rewrite and test the mods, I'm outsourcing the testing to you <3 Keep the bug reports coming so I know what to fix in my spare time :)
Remember to attach the output log so I can pinpoint the source of the issue!
Perhaps I'm just missing something, but there doesn't seem to be any actual description of the contents of this mod/modpack that I can find. I'd love to know what content this mod adds/edits/reworks, but I--along with most users out there--am not going to install a mystery mod to even find out; even partially. If this is a modpack, what are the mods it packages? If the pictures are meant to provide this overview alone, they all need captions; otherwise, there should be at least a vague description written *somewhere*
Hi. Your mod is super. Thank you. I suffered with the text on my steamdeck. Now it's got better. But the problem with dialogue. The text is small, but the mod does not change the size of the text in the dialogs. Is it possible to change the text size in dialogs?
Hi, currently playing with this mod with my friend on my PC usingg Nvidia Surround and i wounder can i somehow make 16 quickslot bar for gamepad not horisontal but vertical? or scale it down? ps ty for this mod its amazing
Also the Overlimits system. as in over-sleeping, food and water. even with a tick to curatives you cannot even use a healing potion if you're over 100% drink... is that intended? I really like the concept of this overlimits system, that you can choose how much you can do over the top, have benefits but cannot eat or drink afterwards for a time. It's a great idea. but in the end I turned it all off. Because: it doesn't let me heal up in the moments of need. It often doesn't let me rest to get my max stats, because if I oversleep and it still wasn't enough for my stats, I'm left with less than max for quite a time... this sucks. even over-eating system (which was the only one I left ON with time) finally didn't satisfy me, because I couldn't eat stuff that gave me buffs. I mean I get the idea. but there are major flaws right now with not being able to get max stats sometimes and not being able to drink healing potions etc :(
I have a few comments on a few options that I've tested out just now. Only tested some of them, and a few are buggy. 1. Interactions -> Instant Hold Interactions (some interactions become a press, not a hold) well, after I turn it on, fishing breaks. it no longer shows "hold" to fish, but just shows a press. but the press does nothing and I cannot get the fish anyhow (tools section of this mod doesnt change anything, on or off. also tested it just in Cierzo) 2. Show amount of items stashed in your Stash mod also breaks the whole inventory GUI for me. not only that but also picking up my backpack from the ground, etc etc. just breaks a lot of things instantly
I just can't figure out how to install VMP and BepInEx. No matter what I do "F1 or F5" doesn't open the menu... Can you give a more consistent instruction? And also a list of mods that are included in VMP? I switched the game to "mono" mode.
Does this mod allow to amend attack and defence values, sort of like a multiplier?
And my second question is that I am having trouble figuring out where to put the mod files based on the instructions, I have read it a few times but I understand how to set it up? Could someone give me a super simple process on how th instal this mod?
In the settings of the mods, you can chose: Damage Stamina use Impact Speed
so you could do something like 150% player and enemy damage 150% player and enemy impact 150% stamina cost.
For a more "realistic" combat.
I should look something like this: ?common/Outward/Outward_Defed/BepinEx/plugins/ConfigurationManager/ConfigurationManager.dll ?common/Outward/Outward_Defed/BepinEx/patches/ConfigurationManager.Patcher.dll common/Outward/Outward_Defed/BepinEx/plugins/Vheos/Vheos.Mods.Core.dll
i seem to be having a issue with equiping armor and clothing they equip but dont show on the character really good mod and i want to use it but i cant run around naked
Wow this is an amazing mod. If I know about all the good settings this contains I would have got it long ago!
Questions: Does merchant prices change depending on season? It says "depend on current time". Is this time of week, or time of "year". For example warm clothes would be cheaper during summer, and more expensive during winter? Same would go for food.
169 comments
All v2.0.x versions are considered beta, so settings might randomly change and get tossed around. Things will settle down only when v2.1.0 rolls out - and that's where you come in! Since I don't have the time to both rewrite and test the mods, I'm outsourcing the testing to you <3 Keep the bug reports coming so I know what to fix in my spare time :)
Remember to attach the output log so I can pinpoint the source of the issue!
Thanks <3
ps ty for this mod its amazing
I really like the concept of this overlimits system, that you can choose how much you can do over the top, have benefits but cannot eat or drink afterwards for a time. It's a great idea. but in the end I turned it all off. Because: it doesn't let me heal up in the moments of need. It often doesn't let me rest to get my max stats, because if I oversleep and it still wasn't enough for my stats, I'm left with less than max for quite a time... this sucks. even over-eating system (which was the only one I left ON with time) finally didn't satisfy me, because I couldn't eat stuff that gave me buffs. I mean I get the idea. but there are major flaws right now with not being able to get max stats sometimes and not being able to drink healing potions etc :(
1. Interactions -> Instant Hold Interactions (some interactions become a press, not a hold)
well, after I turn it on, fishing breaks. it no longer shows "hold" to fish, but just shows a press. but the press does nothing and I cannot get the fish anyhow (tools section of this mod doesnt change anything, on or off. also tested it just in Cierzo)
2. Show amount of items stashed in your Stash mod also breaks the whole inventory GUI for me. not only that but also picking up my backpack from the ground, etc etc. just breaks a lot of things instantly
Can you give a more consistent instruction?
And also a list of mods that are included in VMP?
I switched the game to "mono" mode.
Does this mod allow to amend attack and defence values, sort of like a multiplier?
And my second question is that I am having trouble figuring out where to put the mod files based on the instructions, I have read it a few times but I understand how to set it up? Could someone give me a super simple process on how th instal this mod?
Appreciate the help.
Damage
Stamina use
Impact
Speed
so you could do something like
150% player and enemy damage
150% player and enemy impact
150% stamina cost.
For a more "realistic" combat.
I should look something like this:
?common/Outward/Outward_Defed/BepinEx/plugins/ConfigurationManager/ConfigurationManager.dll
?common/Outward/Outward_Defed/BepinEx/patches/ConfigurationManager.Patcher.dll
common/Outward/Outward_Defed/BepinEx/plugins/Vheos/Vheos.Mods.Core.dll
If that is the case, you need to reequip the armor.
This will also be true for enemies. so if you have that on when a zone is reset, all bandits will be naked.
When you are out in the open, using the sun is good way to tell time, approx.
While in a cave, you would have no clue how long has passed.
Perhaps a toggle to remove the clock on the map (and maybe even in the quest log)
If I know about all the good settings this contains I would have got it long ago!
Questions:
Does merchant prices change depending on season? It says "depend on current time". Is this time of week, or time of "year". For example warm clothes would be cheaper during summer, and more expensive during winter? Same would go for food.