Outward
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Created by

Stian

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kongenav

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6 comments

  1. spik330
    spik330
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    Do one for "BepInEx - The current standard Mod Loader" - https://outward.gamepedia.com/Installing_Mods
  2. Quimey18
    Quimey18
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    "-Path",
    "${workspaceFolder}\\bin\\Release\\MyPartialityMod.dll",

    I can not find the folder, can you help me?
  3. joewalabel
    joewalabel
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    Could you just help me with one question, please.

    After build/rebuild, it is creating a lot of dlls and others files to the folder. (Assembly-CSharp.dll ; HOOKS-Assembly-CSharp.dll ; Partiality.dll and much more)

    How could i config to create just the dll of my mod, please?

    PS: I'm using Visual Studio 2017
    Thank you!
    1. kongenav
      kongenav
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      • 12 kudos
      The extra files are absolutely necessary and do not harm your game in any way :)
    2. Ashnal
      Ashnal
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      FOr Visual Studio, you need to select the reference dll for your project, and change the Copy Local property from true to false.
    3. kongenav
      kongenav
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      • 12 kudos
      Yes, Ashnal is right. I found out about this but forgot to reply here. I've updated the project so that the output of building is just your mods files.