For who still not working it's because of unique name must me unique for 6 file must be 6 names after follow two commend below put UID like BlueA-BlueAR /BlueH-BlueHR/BlueB-BlueBR that totally 6 files.
So, If anyone wants to make it work with Definitive Edition, this is how I did it:
1 - Followed assassinz88 comment bellow (It must be like this in the end
)
2 - Created a ZIP with the contents of the mod
3 - On r2modman, went to Settings --> Profile --> Import Local Mod, selected the zip created on step 2 and filled what it asked to.
4 - Went to C:\Users\[Your_User]\AppData\Roaming\r2modmanPlus-local\OutwardDe\profiles\[Your_Profile]\BepInEx\plugins\Unknown-Alternate Blue Sand Armor Visuals, removed everything except the manifest and extracted the zip from step 2 here.
5 - In the end, the path to one of the recipes will be C:\Users\[Your_User]\AppData\Roaming\r2modmanPlus-local\OutwardDe\profiles\[Your_Profile]\BepInEx\plugins\Unknown-Alternate Blue Sand Armor Visuals\SideLoader\Recipes\Recipe_BlandSandPlateArmor.xml
6 - Now, just open the game using r3modman and be happy
1. Relocate the BlueSandArmorPack folder to BepInEx/plugins 2. Create new folder called SideLoader inside the BlueSandArmorPack folder 3. Move the Items and Recipes folder to the SideLoder folder you just created. 4. Navigate into the Recipes folder 5. Edit all the .xml file inside the Recipes folder using notepad++ preferably 6. Add <UID>UniqueName</UID> above the <StationType> entry. Note that the name between the UID bracket can be anything as long as it is unique. 7. Save and enjoy :)
@BarronTV1 I have the same issue, would you tell me how you managed to fix that?
EDIT: sinai updated the SideLoader on Thunderstore so the armor won't be stuck at the characters feet and will be equipped correctly, much love to him as he updated it real quick after I made the issue clear to him <3
Does not seem to work anymore, correct file path and everything. Sideloader can't recognize it. Sad to see my favorite armor design not working anymore.
EDIT: Turns out Sideloader just wanted a UID per recipe, so its a quick fix. Might want to do that dude.
I just tried that and it didn't seem to do anything. Should I have recipe's in my crafting menu if the mod is working? Update: realized all my mods were not working and fixed it, however the boots do not seem to change with the mod even after crafting. The other two pieces are fine though. Thank you for the help.
Make sure you are using the mono branch, there was an update on April 20 that broke a lot of mods. Check out the updated instructions on the wiki (https://outward.gamepedia.com/Installing_Mods) and make sure everything is up to date.
18 comments
1 - Followed assassinz88 comment bellow (It must be like this in the end
2 - Created a ZIP with the contents of the mod
3 - On r2modman, went to Settings --> Profile --> Import Local Mod, selected the zip created on step 2 and filled what it asked to.
4 - Went to C:\Users\[Your_User]\AppData\Roaming\r2modmanPlus-local\OutwardDe\profiles\[Your_Profile]\BepInEx\plugins\Unknown-Alternate Blue Sand Armor Visuals, removed everything except the manifest and extracted the zip from step 2 here.
5 - In the end, the path to one of the recipes will be C:\Users\[Your_User]\AppData\Roaming\r2modmanPlus-local\OutwardDe\profiles\[Your_Profile]\BepInEx\plugins\Unknown-Alternate Blue Sand Armor Visuals\SideLoader\Recipes\Recipe_BlandSandPlateArmor.xml
6 - Now, just open the game using r3modman and be happy
1. Relocate the BlueSandArmorPack folder to BepInEx/plugins
2. Create new folder called SideLoader inside the BlueSandArmorPack folder
3. Move the Items and Recipes folder to the SideLoder folder you just created.
4. Navigate into the Recipes folder
5. Edit all the .xml file inside the Recipes folder using notepad++ preferably
6. Add
<UID>UniqueName</UID>
above the <StationType> entry. Note that the name between the UID bracket can be anything as long as it is unique.7. Save and enjoy :)
edit: nevermind, i found a way to fix it.
EDIT: sinai updated the SideLoader on Thunderstore so the armor won't be stuck at the characters feet and will be equipped correctly, much love to him as he updated it real quick after I made the issue clear to him <3
EDIT: Turns out Sideloader just wanted a UID per recipe, so its a quick fix. Might want to do that dude.
Update: realized all my mods were not working and fixed it, however the boots do not seem to change with the mod even after crafting. The other two pieces are fine though.
Thank you for the help.