Offworld Trading Company
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Tiktaalik

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TO INSTALL: Extract (place folder "Realistic") IN Documents\My Games\Offworld\Mods\ and select mod in main menu.

CHANGES:

1.Quantity of resources is based on mass/density. I.e. H2 now consumed and produced in less quantity and Uranium - in more
1a. Quantity of products of simple chem reactions have correct results.

HYDROLISYS STATION: 1 H2O => 0.11 H2 + 0.88 O2
FARM (MARS): 0.31 H2O + (CO2 from atmosphere) => 0.5 FOOD + 0.52 O2 (basic photosynthesis)
FARM (CERES): 0.31 H2O + O.2 Carbon => 0.5 FOOD (no CO2, Carbon is mined in crust)
STEEL: 1.1 Iron + 0.2 Carbon => 0.5 Steel (Iron considered as oxide/sulfide, but other components aren't usable)
CHEMICAL REFINERY: 0.08 H2 + 0.42 Carbon => 0.5 Chem (C2H4)
NUCLEAR REACTOR: 1 U => 1.5 Energy (Mars/Ceres are both very cool bodies, you don't really need many water for cooling)
(DRY ICE) => 0.27 Carbon + 0.73 Oxygen (It considered that solar power is used to break CO2 => Carbon + O2)


CONSUMPTION:

Hydrogen required: 0.2x
Oxygen required : 2x
Gas (hydrogen/fuel or power) consumed by freighters x0.2
Gas (hydrogen/fuel or power) needed to launch rocket: still 20 (much more costly)


RESULTS:
Water is cheaper (farms consume less water).
Fuel is much more costly and much more light (~0.2x weight)
Oxygen is more cheap (0.5x cost).

Farms are more profitable on Mars (produces O2 from martian CO2), and less profitable on Outer planets (where they need Carbon source)