Corrected a mistake from the last version where fast travel was enabled for Decaying Temple.
Fixed an issue where anchorage areas did not allow fast travel.
Adjusted the accuracy of Desperate Measure to always hit regardless of enemy evasion.
Set the damage type of Penance back to Light, as it was only hitting once. Shield Point damage still needs testing.
Fixed the text for Providence.
Version 1.0.15
Adjusted the damage calculation for Brand's Blade to be less affected by enemy defense.
Corrected Bifelgan's Bounty being only single target.
Version 1.0.14
Fixed an issue where using Beastly Fangs was freezing the game.
Fixed an issue where Seal of Diffusion was opening a Conjurer skill menu.
Increased the damage of Crescent Thunder to be more in-line with skills like HP Thief.
Fixed several fast travel settings that were incorrect.
Made Brand's Blade compatible with Ultimate Stance.
Fixed text description of Castti's concoction that applies guaranteed criticals when using elemental attacks.
Increased the latent power gain from Desperate Measures to make sure it always fills the gauge completely.
Adjusted the accuracy of Crescent Thunder to make sure the lightning damage never misses.
Changed a setting on Quickstep to fix it not triggering dance session (requires testing).
Reduced the damage of Hienka.
Increased the duration of the debuffs applied by Tenretsuzan from 1 turn to 2 turns.
Reduced the damage of elemental concoct when used with Strengthening Serum. Base damage remains unchanged.
Properly fixed the Seal of Diffusion bug where it was giving access to conjurer skills and foreign assassin.
Version 1.0.13
Fixed an issue with Quickstep not being able to self-target.
Reduced the damage dealt by Aeber's Reckoning.
Increased the damage dealt by Draefendi's Bow.
Fixed an issue with Aelfric's Grace not providing BP Regeneration properly.
Version 1.0.12
Updated the guild quest item descriptions to be more obvious as to which guild wants them.
Fixed an issue where Hienka was breaking 3 shields instead of 1 when enemies were weak to dark but not swords.
Increased the damage of Moonstep and Bewildering Ballad.
Modified how Desperate Measures works. It will reduce Castti to 1HP now but never kill her, and will damage all foes. It also fills Castti's Latent Power to maximum.
Version 1.0.11
Fixed an issue with Chain Skill: Bow not applying the guaranteed critical debuff to enemies.
Fixed the guild quests finally!
Version 1.0.10
Fixed the damage type for Beastly Fangs.
The Bow chain skill (achilles) has been given 3 stacks of force critical to compensate for the fact that 2 are used immediately by the skill itself, and the damage of the skill has been reduced by the same amount as the bonus damage gained from this to balance it.
Fixed an issue where talking to guild masters with quest items didn't give support skills.
Version 1.0.9
Increased the shields and HP of chapter 4 and 5 bosses.
Version 1.0.8
Fixed an issue where completing Arkar's last invention would give 2 support skills instead of the intended 1.
Fixed an issue where the quest sword in a chest in the temple in the desert would give 0 quantity of an item.
Version 1.0.7
Fixed the guild quests not giving support skills.
Version 1.0.6
Fixed an issue with Castti's EX skills being all mixed up. Remedy and Desperate Measures may have mixed places as a result, but both will now be attainable.
Version 1.0.5
Fixed an issue where two high level treasure items were unsellable, making them useless.
Enabled fast travel for 3 locations on the ocean map.
Fixed the damage (was too low) for Aeber's Reckoning.
Nerfed the attributes of the 3 NPCs holding quest items for Arkar, so they can be mugged more easily.
Version 1.0.4
Updated the descriptions of Chain Skills to be more clear.
Updated the staff chain skill to deal Fire, Light, and Dark damage instead of giving reflect (also resolves previous bug with non-stacking reflect).
Fixed the text description of Reflective Barrier for Temenos.
Fixed an issue where Advanced Magic was targeting a single ally instead of self.
Fixed an issue with the text for the support skills "Ensnare" and "Invigorate and Inspire" being the wrong way around.
Updated the HP and shields of chapter 2 and 3 bosses.
Version 1.0.3
Fixed an issue where Penance wasn't breaking shields unless the enemy was weak to light damage.
Fixed an issue with the staff chain attack where the animation wasn't working properly.
Fixed an issue where using Seal of Diffusion would give Osvald the conjurer moveset.
Fixed an issue where the once per battle limitation on Temenos' latent power Providence wasn't working properly.
Fixed an issue where Temenos' Reflective Barrier skill was targeting all allies instead of a single ally
Fixed an issue where Temenos' Providence latent power was affecting all allies instead of a single ally.
Removed the latent power recovery from Temenos' Providence latent power.
Corrected the SP cost of Temenos' Reflective Barrier.
Changed the description for Temenos' Protection latent power to be more informative and clear.
Slightly reduced the amount of damage reduction of Sacred Shield.
Fixed Seal of Diffusion to work properly (needs playtesting).
Version 1.0.2
Fixed an issue where travelers being poisoned would render them unable to act for the rest of the battle.
Version 1.0.1
Fixed an issue with Throne's starting dagger actually being "Thief's Sword", which also resulted in a weird ready animation in battle.
Fixed in-game text that was obsolete or incorrect.
Fixed an issue with a treasure chest in Seat of the Water Sprite granting 0 quantity of a quest item, making it impossible to complete the quest.
Fixed an issue with Ochette's EX Skills being duplicates of her latent powers.