Dunno why it was flagged as unsafe. I went to Virustotal and even they said it was safe, so I guess it was a bot or something that flagged it. Not much I can do but wait for a moderator or such to unflag it.
I believe someone made something similar to what you are asking for: https://www.nexusmods.com/octopathtraveler2/mods/16 Although, admittedly, it does mean you'd have to disable/enable it every time you actually want to fight something.
I tried this mod but the monsters keep appearing very frequently this just makes the combat skyp I want the monsters not to appear all the time making them infrequent
Credit where it's due, the re-upload seems to work for me, thanks for the commitment to getting this to work for us all. :)
One note, I uploaded it via Vortex and it added it into my mods folder, and it integrated well with my game. So for some users, that may work for them. :)
This isn't working for me, either. I've tried importing via Vortex and activating it, and also manually doing so, placing into the "pak" folder as directed in the download instructions, and unpacking the file into the mods folder. I'm playing it via Steam, in case that's relevant.
Does this require boosting Agnea to Max boost level or something?
There are no other mods active on my profile, so there are no conflicts there.
This is frustrating, as getting Alrond is exceptionally annoying to utilize EXP/JP bumps for early game playthroughs due to getting him so late, and as it's my second go through, I thought I'd play it strictly for the story elements, and eliminate the grind of it completely, as I honestly don't care for that whatsoever. I've already earned all achievements.
Is there other instructions we need? You've posted the screenshot of the "results" of the mod working, and it would be superb if it worked as stated.
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It has to be used with Bewildering Grace skill.
it's the only mod I've extracted too
it's the only mod I've extracted too
EDIT: managed to make it work now
thanks!
https://www.nexusmods.com/octopathtraveler2/mods/16
Although, admittedly, it does mean you'd have to disable/enable it every time you actually want to fight something.
One note, I uploaded it via Vortex and it added it into my mods folder, and it integrated well with my game. So for some users, that may work for them. :)
Does this require boosting Agnea to Max boost level or something?
There are no other mods active on my profile, so there are no conflicts there.
This is frustrating, as getting Alrond is exceptionally annoying to utilize EXP/JP bumps for early game playthroughs due to getting him so late, and as it's my second go through, I thought I'd play it strictly for the story elements, and eliminate the grind of it completely, as I honestly don't care for that whatsoever. I've already earned all achievements.
Is there other instructions we need? You've posted the screenshot of the "results" of the mod working, and it would be superb if it worked as stated.