After update v0.122.2, the game started used F1 key, so I recommend you change the key on the file: Occupy Mars The Game\BepInEx\config\com.bepis.bepinex.configurationmanager.cfg Show config manager = F1to PageDown or any other you want: Show config manager = PageDown OR get AllInOne v5.0 ;)
Finally v17.1 released! Sorry for delay, I lost so many time figuring out how to fix Well Multiplier option. I get tired trying figured out how fix it on the code, so I created mine version ;) Unfortunatelly if u upgrade and it not fix your NEGATIVE VALUES, you will have to start a new fresh save game. If it fixed, u're okay :D
I create one check to verify if the game try uses more water that u have stored (this was causing the negative values bug), so if it try, it will only use the water till it get to 0, not negatives values anymore :D And I noticed the Water Spot aren't replanishing. So I created my own function to fix this :D It will work but if u uses more water than the spot have, the game will not replenish water. Not bug, u just are using more water than the water spot supports. Just check the max storage of your waterspot and make sure the sum of all yours Wells does not be higer.
If you found some bug, fell free to report then, at Bugs tab, please! Enjoy!!!!
Updated to work with latest update of the game: v0.199.8 (February 11, 2025)
Updated to work with Anniversary Update (September 3, 2024)
Updated to work with latest version of the game: Nuclear Update build v0.152.10.
Sorry for delay guys! I wasn't playing this game for a time and i am a bit busy now a days. But ofc i will update this mod every time it needs asap as i can ;)
Unfortunatelly i do not have time to add more functions at the time, so sorry i can not accept new requests. But you are free to comment here what u want to be added. I do not have time now, but it does not mean i don't want to. If i get some time maybe i can bring new features.
Thanks and sorry for the delay to make it compatible with new version.
Updated to work with latest update of the game: v0.199.8 (February 11, 2025)
All done, guys! I spent the whole day fixing things, and I think everything’s working fine now. There’s just one bug I couldn’t fix yet — it’s related to the vehicle speed going unlimited. Yeah, for some reason, even if you disable that option in the mod, the speed still goes crazy. So heads up: be careful with acceleration, because high speed = instant death lol. Sorry about that! I’ll fix it later. I just wanted to make sure you can play without the grinder error and other issues. I also tested the multipliers, and they seem to be working fine. As always, if you find any bugs, please report them in the Bugs tab and I’ll check them out.
I would like to thank you again from the bottom of my heart for your effort and work. I'm glad you were able to incorporate the changes from the game into the mod. Thank you very much for your invested free time.
I can't judge whether others are writing or reading here. I also don't know if they'll play your new version. Maybe others will write something here too. I hope so for your sake. I wish you all the best.
I also noticed that although there have been some updates for the game, the mod hasn't been updated. You never know why mods aren't updated and why. I'm always very understanding of the modder and their behavior. Nevertheless, I check in regularly and write from time to time.
Of course, I haven't really played the game lately because I miss your mod. That makes me even happier. Thank you very much for your effort. Thank you.
Hey guys! It’s been really awesome to see so many players enjoying this mod and the game! The main reason I haven’t been updating the mod is because the game keeps getting frequent updates, and with each one, I almost have to rewrite everything the mod touches. Even small patches are breaking most of the mod’s functions, so every time there's an update, I have to go back and rework all the code. That takes a lot of time. First, I need to understand what changed in the update, and then I need to adjust my code accordingly. Sometimes the code changes are complex, and it takes me a while to figure out what exactly the devs did 😅 So yeah—sorry for the delay. If you guys can hang in there a little longer, I plan to release an update after the co-op update comes out. Right now, I have no idea how that update will affect the game, so I’m holding off on any changes for now—I just don’t have the time to rewrite everything again at the moment. If the devs take too long to release the co-op update, I’ll try to at least patch the most important features of the mod—if the changes aren’t too complex and don’t take too much time. So I’d like to ask you all: Which features of the mod do you use the most? Which ones are the most important to you? Let me know and I’ll try my best to put together an update for you guys!
I completely understand. I also completely sympathize with you. The updates in this game break many mods. This takes a lot of time and effort. Thanks for your information. Now my brief thoughts on this: I wish we could make changes to electricity, gas, and water on devices like we used to. It would also be nice if we could spawn items again. I've never used the other settings, like the weather, etc. I've only used the cheat option for items and changing electricity, gas, and water on devices. My native language is not English, but German. I hope I explained it clearly enough. Thanks again.
Thanks @HeiligeHase !!! No problem, I'm not a native English speaker either, haha, but I understood you perfectly! The spawn item system is a simple function, so I probably won’t have trouble rewriting it—unless the devs change too much in the code. Tonight, I’m planning to check the code again. I've decided to release a few small mod files with specific features until the Co-Op update comes out. You’re the first person to reply, so the first mod I’ll release will be a working spawn system again. As for the changes to gas, water, and electricity—after some recent patches, the system became more complex. It’s not just about the amount anymore. I also have to update the GUI information on all related devices (like the water well, battery, transformers, etc.). It works like a chain—everything is connected. So I need some time to follow the whole chain, check each system, and figure out how they’re all linked. I’ll try to do it when I have more time, but right now, I’m a bit busy. That’s why I decided to focus on small updates, step by step. First, I’ll release the item spawns. After that, I might look into the weather system too, since it’s simpler. But I agree with you—electricity, water, and gas are the most important. I originally made this mod just for those systems! 😄 So don’t worry—it might take some time, but I promise, once Co-Op is out, I’ll bring everything back again. No matter how long it takes, haha. I’m really happy that you guys are excited for these changes. Thanks so much for all your support! I only mod games that I truly enjoy playing. 😉
It's a shame that there are no new updates. Many mods for this game have not received any new updates in the last few months. Only a few, probably the game is not in demand among mod creators.
EDIT 12 April 25: Happy to report I was 100% wrong. Mod is alive and well.
I think it's safe to say that this one's dead. It's been almost two full months since the update, and to my knowledge, there's been no contact. If I knew anything about modding this, I'd try to take it on, but I think all I'd do is damage.
For now, the workaround I've done is basically just adding the mod, loading up on ore resources in the Capsule, then save, exit, and uninstall the mod. It's not much, but it does at least provide a bit of a materials boost.
Sadly I believe you may be correct on this one. I know the mod author has seen the message i sent him regarding this on nexus, however it has been radio silence for quite some time now. Ill periodically check back on this to see if there are any updates. In the meantime it appears that i will be using other mods to assist where they can
As others have said, it's not working right now on the recent update, and we'd love a patch when you have time for it. This is one of my "must have" mods for Occupy Mars. I hope you're off enjoying the holidays and you'll return energized to code! :-)
It seems the new beta patch doesn't play well with this mod, so when it goes main it will kill it for everyone. Totally love this mod to the point i removed the beta just to keep using this mod :)
Yeah, I am going to revert to the halloween update for the time being. I imagine that wemod is currently non functional as well pending an update to its trainer. I contacted the mod author thru messenger and reported this as a bug. Can you let me know what issues you are experiencing with incompatibility? Currently I seem to have only noticed that the grindr has lost functionality. Which is unfortunately a HUGE issue.
While waiting for the mod update, I found a little solution to be able to continue playing correctly with the mod. You must manually activate the beta V0.185.4 (October 2024), the last version of the game before the christmas update.
1) Go to Steams and your game library. 2) Right click on Occupy Mars then click on property. 3) In the window that will open, click on “Betas” and choose V0.185.4 4) Close the window and the game will redownload. 5) Reinstall the entire mod with BepInex 6) Play!
A slightly annoying warning detail though, if you saved with the new version of the game, your save will not work! For my part, I had a save from 4 days ago, so I didn't lose too much in the process!
yeah, unfortunately we have not received the update yet to this mod. It is the holidays so i imagine that he is just busy. for the time being this is really the only solution to drop back to the halloween update.
This mod is unfortunately outdated. It no longer works properly with the latest patch. It causes the grinders and some things to stop working.
I politely request an upgrade. That would be very nice.
PS: It is already being discussed in the Occupy Mars: The Game forum "Bugs & Issues & Suggestions". I will post the links here, I hope that is okay and allowed. I really hope that the other mods get an upgrade too. Without these mods the game is no longer playable for me and very boring.
The grinders have stopped functioning with the newest update. Unfortunately I do not wish to proceed with the game without this mod in effect. Please get us an update as soon as possible.
170 comments
Occupy Mars The Game\BepInEx\config\com.bepis.bepinex.configurationmanager.cfg
Show config manager = F1
to PageDown or any other you want:Show config manager = PageDown
OR get AllInOne v5.0 ;)
Finally v17.1 released!
Sorry for delay, I lost so many time figuring out how to fix Well Multiplier option.
I get tired trying figured out how fix it on the code, so I created mine version ;)
Unfortunatelly if u upgrade and it not fix your NEGATIVE VALUES, you will have to start a new fresh save game. If it fixed, u're okay :D
I create one check to verify if the game try uses more water that u have stored (this was causing the negative values bug), so if it try, it will only use the water till it get to 0, not negatives values anymore :D
And I noticed the Water Spot aren't replanishing. So I created my own function to fix this :D
It will work but if u uses more water than the spot have, the game will not replenish water. Not bug, u just are using more water than the water spot supports. Just check the max storage of your waterspot and make sure the sum of all yours Wells does not be higer.
If you found some bug, fell free to report then, at Bugs tab, please!
Enjoy!!!!
Updated to work with Anniversary Update (September 3, 2024)
Updated to work with latest version of the game: Nuclear Update build v0.152.10.
Sorry for delay guys! I wasn't playing this game for a time and i am a bit busy now a days.
But ofc i will update this mod every time it needs asap as i can ;)
Unfortunatelly i do not have time to add more functions at the time, so sorry i can not accept new requests. But you are free to comment here what u want to be added. I do not have time now, but it does not mean i don't want to. If i get some time maybe i can bring new features.
Thanks and sorry for the delay to make it compatible with new version.
All done, guys!
I spent the whole day fixing things, and I think everything’s working fine now.
There’s just one bug I couldn’t fix yet — it’s related to the vehicle speed going unlimited. Yeah, for some reason, even if you disable that option in the mod, the speed still goes crazy.
So heads up: be careful with acceleration, because high speed = instant death lol.
Sorry about that! I’ll fix it later.
I just wanted to make sure you can play without the grinder error and other issues.
I also tested the multipliers, and they seem to be working fine.
As always, if you find any bugs, please report them in the Bugs tab and I’ll check them out.
I'm glad you were able to incorporate the changes from the game into the mod. Thank you very much for your invested free time.
I can't judge whether others are writing or reading here. I also don't know if they'll play your new version.
Maybe others will write something here too. I hope so for your sake. I wish you all the best.
I also noticed that although there have been some updates for the game, the mod hasn't been updated. You never know why mods aren't updated and why.
I'm always very understanding of the modder and their behavior. Nevertheless, I check in regularly and write from time to time.
Of course, I haven't really played the game lately because I miss your mod. That makes me even happier.
Thank you very much for your effort. Thank you.
Let's have fun again ^^
It’s been really awesome to see so many players enjoying this mod and the game!
The main reason I haven’t been updating the mod is because the game keeps getting frequent updates, and with each one, I almost have to rewrite everything the mod touches.
Even small patches are breaking most of the mod’s functions, so every time there's an update, I have to go back and rework all the code.
That takes a lot of time. First, I need to understand what changed in the update, and then I need to adjust my code accordingly.
Sometimes the code changes are complex, and it takes me a while to figure out what exactly the devs did 😅 So yeah—sorry for the delay.
If you guys can hang in there a little longer, I plan to release an update after the co-op update comes out. Right now, I have no idea how that update will affect the game, so I’m holding off on any changes for now—I just don’t have the time to rewrite everything again at the moment.
If the devs take too long to release the co-op update, I’ll try to at least patch the most important features of the mod—if the changes aren’t too complex and don’t take too much time.
So I’d like to ask you all: Which features of the mod do you use the most? Which ones are the most important to you?
Let me know and I’ll try my best to put together an update for you guys!
No problem, I'm not a native English speaker either, haha, but I understood you perfectly!
The spawn item system is a simple function, so I probably won’t have trouble rewriting it—unless the devs change too much in the code.
Tonight, I’m planning to check the code again.
I've decided to release a few small mod files with specific features until the Co-Op update comes out. You’re the first person to reply, so the first mod I’ll release will be a working spawn system again.
As for the changes to gas, water, and electricity—after some recent patches, the system became more complex. It’s not just about the amount anymore. I also have to update the GUI information on all related devices (like the water well, battery, transformers, etc.). It works like a chain—everything is connected.
So I need some time to follow the whole chain, check each system, and figure out how they’re all linked. I’ll try to do it when I have more time, but right now, I’m a bit busy. That’s why I decided to focus on small updates, step by step.
First, I’ll release the item spawns. After that, I might look into the weather system too, since it’s simpler. But I agree with you—electricity, water, and gas are the most important. I originally made this mod just for those systems! 😄
So don’t worry—it might take some time, but I promise, once Co-Op is out, I’ll bring everything back again. No matter how long it takes, haha.
I’m really happy that you guys are excited for these changes. Thanks so much for all your support! I only mod games that I truly enjoy playing. 😉
I think it's safe to say that this one's dead. It's been almost two full months since the update, and to my knowledge, there's been no contact. If I knew anything about modding this, I'd try to take it on, but I think all I'd do is damage.For now, the workaround I've done is basically just adding the mod, loading up on ore resources in the Capsule, then save, exit, and uninstall the mod. It's not much, but it does at least provide a bit of a materials boost.While waiting for the mod update, I found a little solution to be able to continue playing correctly with the mod. You must manually activate the beta V0.185.4 (October 2024), the last version of the game before the christmas update.
1) Go to Steams and your game library.
2) Right click on Occupy Mars then click on property.
3) In the window that will open, click on “Betas” and choose V0.185.4
4) Close the window and the game will redownload.
5) Reinstall the entire mod with BepInex
6) Play!
A slightly annoying warning detail though, if you saved with the new version of the game, your save will not work! For my part, I had a save from 4 days ago, so I didn't lose too much in the process!
Have fun!
@JoewAlabel
This mod is unfortunately outdated. It no longer works properly with the latest patch. It causes the grinders and some things to stop working.
I politely request an upgrade. That would be very nice.
PS: It is already being discussed in the Occupy Mars: The Game forum "Bugs & Issues & Suggestions". I will post the links here, I hope that is okay and allowed. I really hope that the other mods get an upgrade too. Without these mods the game is no longer playable for me and very boring.
Help would be really nice. Thx
See You.
Link:
The game is suddenly busted
Can't grind down bases anymore
https://steamcommunity.com/app/758690/discussions/0/600765687030428214/#c600765687030442605
https://steamcommunity.com/app/758690/discussions/2/600765687030422028/?tscn=1735104057