Interesting... its looping for you. Will see what I can find on my end.
edit: TechName07 is "Random Tech" and yet it does not show that a random tech was chosen. You would see "Rando Tech: <chosen tech name here>" [Info :BetterTablets] Tech Chosen: TechName07 [Info :BetterTablets] Rando Tech: 1 [Info :BetterTablets] Rando Tech: Botany [Info :BetterTablets] Rando Tech: 2 [Info :BetterTablets] Rando Tech: Materials [Info :BetterTablets] Rando Tech: 3 [Info :BetterTablets] Rando Tech: Electricity [Info :BetterTablets] Rando Tech: 3 [Info :BetterTablets] Rando Tech: Electricity
Also of importance is that it said "You Unlocked 4.00 Technologies." and that only happens if you have blueprints not unlocked.
edit2: I found the issue it was some leftover code I thought I had snipped out. I also added more stuff to the mod. Check the description page in a few minutes once the upload and checks finishes.
Great, it works now. I want only multiple tablet-blueprints, so I chose TechName01 which seems to do the job. I want to try a playthrough with less travelling and would like to see an even higher number. You could consinder this for your next update. Another option for this might be so start with a bunch of tablets, so you don't need to travel at first, but only later. ( or to start with a certain number of blueprints unlocked (tablets, not recipes)
if I do implement starting point changes(and I am giving serious thought to it) It would be its own mod. I don't like slapping so many things into one mod. It makes it a pain to keep tidy and some might not want Y but want x and z. Modularity is my bread and butter.
Hello, I wanted to test the Mods, but BepInEx does not create any files. It worked before, and could also be set up well via the config, but after a few rounds or restarts of the game nothing reacts anymore. Vers:BepInEx_win_x64_5.4.23.2 Is there anything known, I don't know what to do. Please help Greetings Bugi
come onto the discord and give me a DM [ViroMan] if you can. https://discord.gg/W4HXPj9w Otherwise... What do you mean bepinex does not create files? Do you mean it did not generate the other directories and there is no log file? That means it was installed improperly. You need to extract the zip directly into the games root folder "Occupy Mars The Game".
ok... Lets check some things... Did you install bepinex? Did you make sure bepinex worked? Did you configure the mod after you ran the game? If you do not configure you will only get default values.
edit: No reply in 20 days. Going to put it down to user error. ¯\_(ツ)_/¯
That is strange... I swear it was working fine for me.. hmm... will go through and check things tomorrow(today) when I wake up... getting to sleep now. :P
Ok that should do it for you. It was trying to remove the same tablet each time it unlocked more tech. Since the second go around the currentitem was null it crapped out.
Would have done this earlier but... life gets in the way... a lot.
14 comments
Just downloaded the latest version, but it hangs/crashes when I try to use my first tablet...the log shows this:
...
[Info :Text Begone] Patching Complete.
[Info : BepInEx] Loading [Better_Tablets 2.0.1]
[Info :BetterTablets] Patching
[Info :BetterTablets] --- Patching ItemContainer.UseElement()
[Info :BetterTablets] --- Patching MessageDisplayer.PushMessage()
[Info :BetterTablets] Patching Complete.
[Message: BepInEx] Chainloader startup complete
[Info :StrayTweaks] Add Item: Blueprint
[Info :BetterTablets] You Unlocked 4.00 Technologies.
[Info :BetterTablets] Tech Chosen: TechName07
[Info :BetterTablets] Tech Chosen: TechName07
[Info :BetterTablets] Tech Chosen: TechName07
[Info :BetterTablets] Tech Chosen: TechName07
[Info :BetterTablets] Tech Chosen: TechName07
[Info :BetterTablets] Tech Chosen: TechName07
....and a billion more of these.....
edit:
TechName07 is "Random Tech" and yet it does not show that a random tech was chosen. You would see "Rando Tech: <chosen tech name here>"
[Info :BetterTablets] Tech Chosen: TechName07
[Info :BetterTablets] Rando Tech: 1
[Info :BetterTablets] Rando Tech: Botany
[Info :BetterTablets] Rando Tech: 2
[Info :BetterTablets] Rando Tech: Materials
[Info :BetterTablets] Rando Tech: 3
[Info :BetterTablets] Rando Tech: Electricity
[Info :BetterTablets] Rando Tech: 3
[Info :BetterTablets] Rando Tech: Electricity
Also of importance is that it said "You Unlocked 4.00 Technologies." and that only happens if you have blueprints not unlocked.
edit2: I found the issue it was some leftover code I thought I had snipped out. I also added more stuff to the mod. Check the description page in a few minutes once the upload and checks finishes.
Another option for this might be so start with a bunch of tablets, so you don't need to travel at first, but only later. ( or to start with a certain number of blueprints unlocked (tablets, not recipes)
Is there anything known, I don't know what to do.
Please help
Greetings Bugi
Otherwise...
What do you mean bepinex does not create files? Do you mean it did not generate the other directories and there is no log file? That means it was installed improperly. You need to extract the zip directly into the games root folder "Occupy Mars The Game".
also try watching this and see if its different then what you did. Besides where you get bepinex its the same file.
https://www.youtube.com/watch?v=OQ1Bi0KQR6c
Did you install bepinex?
Did you make sure bepinex worked?
Did you configure the mod after you ran the game? If you do not configure you will only get default values.
edit: No reply in 20 days. Going to put it down to user error. ¯\_(ツ)_/¯
Would have done this earlier but... life gets in the way... a lot.