Thanks for the notice. Updated! Also please notice I have updated the requirements for bepinex to the latest build(5.4.23.2) as well as recommending the newer version of Configuration Manager(18.3.1) <-- again optional you don't needed it but you cannot configure things on the fly without it and the older version will work I believe.
Looking at the code... it really shouldn't affect anything else. The only things that inherit ToolDurabilty class are the tools(air tool, drill, torch, seed tool, extinguisher, Rock drill, and Remote contoler).
I play the game and do not notice a difference. Are you using this with an older game version? Anything less then 0.999.1 will give you issues unless you use the older mod version.
@viroMad It would also be great to have a mod for vehicle damage and damage from rocks, And damage to batteries like solar panels, honestly, it would be great if everything had damage but configurable for each construction and vehicle in general, damage to materials and also to the character. And causing damage to the circuits in the abandoned bases. Thank you.
I followed the directions EXACTLY the way you told us to...... but it does not show the file you speak of that is added when we log out of the game. Done the process at least 5 times, and nothing.
oh hey, just noticed this post. Duno why but nexus does NOT tell me when people leave posts. Anyways, do you have a LogOutput.log file in the bepinex folder? If so that tells me the game loaded bepinex correctly. IF you do have that file can you post the contents of it here?
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I load the game only with it and the mod manager. With any mod settings, the grinder does not disassemble scrap metal.
Also please notice I have updated the requirements for bepinex to the latest build(5.4.23.2) as well as recommending the newer version of Configuration Manager(18.3.1) <-- again optional you don't needed it but you cannot configure things on the fly without it and the older version will work I believe.
Looking at the code... it really shouldn't affect anything else. The only things that inherit ToolDurabilty class are the tools(air tool, drill, torch, seed tool, extinguisher, Rock drill, and Remote contoler).
I play the game and do not notice a difference. Are you using this with an older game version? Anything less then 0.999.1 will give you issues unless you use the older mod version.
Anyways, do you have a LogOutput.log file in the bepinex folder? If so that tells me the game loaded bepinex correctly. IF you do have that file can you post the contents of it here?