If you chose the better vanilla enchantment I highly recommend the Skills Scaling Uncapper mod to make the buffs relevant even when you max your skills out 😉
Tried getting this working and I haven't been able to. Downloaded the Glass Unenchanted one and doesn't work. Tried using a new set of armor via item ID, that didn't work either. (Also tried unequipping and re-equipping and that didn't seem to work either)
Would it be possible to remove the glove or boot slots from the armor? I love the armor but it keeps me from being able to use so many different options in return.
I believe when using the enchanting altars in-game, you can only add one enchantent to armor. Weapons can have multiple, but not armor and other worn items.
I've just tested all three unenchanted versions again and none seem to have the enchantments for me. Maybe try making sure my mod is at the bottom of the Plugins.txt file. If that doesn't solve it then I'm not sure what to suggest. Which version in particular were you using?
I tried it with both the enchanted and unenchanted glass boosted ones because it says the hood has its enchantments removed on both. I only use the hood itself because I LOVE the look of the new glass armor with the blackened mod and I use the blackened shrouded set too for a black/green overall look. Its really not that big of a deal that it doesn't work because the rest of my gear is all enchanted to hell and back. Thank you though because the boost from 2->3 still worked though.
I'm sorry about that. I'm not what could be causing it to still have the enchantment. I know you're not really using the Shrouded Armor, but does that also have an enchantment for you on the unenchanted version of the mod?
And I'm not sure what you mean about the boost from 2 to 3.
This is great! Would you by any chance be willing to do a customized version of the Raiment of the Crimson Scar? It always bugged me how crazy heavy it is, when it looks just like other DB armor. For the level 25+ Raiment (xx00BE6A), can it have: Armor: 40 (Same as Glass, since you can only get the best version after Glass armor has been available for a while) Weight: 2 (or around there, something that makes realistic sense for leather) Enchantments: left as they are.
If you do decide to take up this request, thank you very much in advance!
I was sooorta able to get this working. For some reason I'm unable to edit the Raiment of the Crimson Scar, possibly due to it being a DLC item rather than from the base game. I'm not sure why it isn't changing because I'm pretty sure it used to work. However, I've added a file to the Misc section of the mod that simply replaces the Shrouded armor with the stats and enchantments you requested. Not exactly the best solution as it will affect everyone else wearing Shrouded Armor, but hopefully it'll do for now!
I'm basically new to using "xedit" so forgive me if I say the wrong things.
Comparing 2 base game ESPs and a custom one I made for testing.
I sent from DLCVileLair.esp to my custom and saw a conflict with AltarESPMain.esp winning (I presume?). So I then decided to delete the files I sent from VileLair and added the new ones from AltarESP and got them to work. I'm currently looking into seeing if the game gives us a certain level and its bugged or intended
edit: Seems no bug at all and I'm being given the 25+ one
This is great! Would you by any chance be willing to do a customized version of the Raiment of the Crimson Scar? It always bugged me how crazy heavy it is, when it looks just like other DB armor. For the level 25+ Raiment (xx00BE6A), can it have: Armor: 40 (Same as Glass, since you can only get the best version after Glass armor has been available for a while) Weight: 2 (or around there, something that makes realistic sense for leather) Enchantments: left as they are.
If you do decide to take up this request, thank you very much in advance!
21 comments
If you chose the better vanilla enchantment I highly recommend the Skills Scaling Uncapper mod
to make the buffs relevant even when you max your skills out 😉
And I'm not sure what you mean about the boost from 2 to 3.
Armor: 40 (Same as Glass, since you can only get the best version after Glass armor has been available for a while)
Weight: 2 (or around there, something that makes realistic sense for leather)
Enchantments: left as they are.
If you do decide to take up this request, thank you very much in advance!
For some reason I'm unable to edit the Raiment of the Crimson Scar, possibly due to it being a DLC item rather than from the base game. I'm not sure why it isn't changing because I'm pretty sure it used to work.
However, I've added a file to the Misc section of the mod that simply replaces the Shrouded armor with the stats and enchantments you requested.
Not exactly the best solution as it will affect everyone else wearing Shrouded Armor, but hopefully it'll do for now!
I'm basically new to using "xedit" so forgive me if I say the wrong things.
Comparing 2 base game ESPs and a custom one I made for testing.
I sent from DLCVileLair.esp to my custom and saw a conflict with AltarESPMain.esp winning (I presume?). So I then decided to delete the files I sent from VileLair and added the new ones from AltarESP and got them to work. I'm currently looking into seeing if the game gives us a certain level and its bugged or intended
edit: Seems no bug at all and I'm being given the 25+ one
Armor: 40 (Same as Glass, since you can only get the best version after Glass armor has been available for a while)
Weight: 2 (or around there, something that makes realistic sense for leather)
Enchantments: left as they are.
If you do decide to take up this request, thank you very much in advance!