This mod is fully fixed and working now! You don't have to put in any settings yourself or edit ini files. Just install the requirements and download the mod, done!
they are. You just have to search for them manually on nexus. Why? Because nexusmods.com f***** up their own links by adding double slashes in requirement links. Maybe these here work for the time being: UE4SS UE4SS GSL
OblivionRemastered\Binaries\Win64\ue4ss>UE4SS-settings.ini or OblivionRemastered\Binaries\WinGDK\ue4ss>UE4SS-settings.ini Set all of these to 1: [Debug] ; Whether to enable the external UE4SS debug console. ConsoleEnabled = 1 GuiConsoleEnabled = 1 GuiConsoleVisible = 1A debug console will appear when you start the game. the console log shows each mod that was activated. Look under game settings loader. Also shorttaping the attack button won't throw arrows 1m before you anymore.
I need a screenshot of the part where it says [00:54:16.4800424] Mod 'GameSettingsLoader' has enabled.txt, starting mod. [00:54:16.6420054] [Lua] [BB's Game Settings Loader] --[[ Got Oblivion's Unreal game settings! ]]--Or at least copy that part and what it says afterwards. If your debug console doesnt show it then you either didnt install UE4SS or UE4SS settings loader correctly.
Ok so I'm having confusion with this as well. Under UE4SS Game Settings Loader it has OBSE as a requirement for the mod but with the note "Optional but required if you use Game Settings Loader". Well, the name of the mod itself is Game Settings Loader, so I am using it then, yes? IDK maybe I'm just an idiot. However if I'm understanding this comment correctly, Game Settings Loader is a requirement for this mod, but OBSE is not a requirement for game settings loader to work with this mod.
OK. I just downloaded your mode, UE4SS and BB's Game Settings Loader, it still does not work. The [BB's Game Settings Loader] --[[ Got Oblivion's Unreal game settings! ]]is not visible on debugging console and my short taps still fall at my feet.
Could you share your BB's Game Settings folders? I think the author done something wrong or changed some folder, that's why it is not loading.
EDITING: After tremendous amount of trial and error, I realized the UE4SS GSL is deployed to the wrong directory, it is not adapted to the Game Pass enviroment. Game Pass used WinGDK, while Steam uses Win64 I guess. BB's GSL loaded into the Win64, so when you change the folder to WinGDK, the problem solved for me. The mod works!
So i will assume that this mod isn't compatible with the XBOX Gamepass version of the game. One of the requirements for your requirements is the script extender and the author won't support the xbox version.
Furthermore i cannot find the settings folder that you need me to put the files in.
If you could help clarify i would highly appreciate it.
No it isn't required. Yes it works on gamepass version. The folder does not exist because it does not exist. Extract the whole archive into the folder one level above (hierarchically higher, not literally above) OblivionRemastered folder.
i might be dumb but what do u mean when u say "Extract the whole archive into the folder one level above (hierarchically higher, not literally above) OblivionRemastered folder. idk what u mean by above. xbox folders look like D:\XboxGames\The Elder Scrolls IV- Oblivion Remastered\Content\OblivionRemastered\Binaries\WinGDK thats all i can see, which of these folders do i extract to. sorry for my confusion
Yo so I hate the way archery is done which sucks bc it's my favorite class to play, and I found this.
I understand what OBSE is and why it's necessary, but I don't understand what ue4ss is or why it's necessary, or why I had to install two different loaders in the process of installing all these dependencies; I put this mod off because I wanted to understand the process better, but at 2am today I was sick of archery sucking and I managed to get it installed and working just fine.
So thank you! Do you know what the attribute or property is that governs arrow draw speed, how fast or slow you pull the bow back?
That doesn't tell you what the bow draw speed line would be but something similar I'll wager. Someplace there's a file that shows all the defaults but I can't recall where I saw it. A web search would probably turn up that info, it's placed in altar.ini which will be blank or not there unless you've changed a value. A line like the above is changing a value for example. Hope that helps.
Thanks a lot, I don't get why modder wanted us to use UE4SS Game Settings, which needs Game Settings Loader, which also needs OBSE64 just for making arrows faster...
Btw, Synden2, can you help us with magic projectiles speed settings also, please?
It does not need OBSE64 ffs. Also "modder" wants you to use game settings loader so 10 different mods won't all overwrite altar.ini with unrelated changes, disabling the changes of other mods again. Of course you can put all the changes of the settings loaders mods you use there by hand. That was never a secret, it's about convenience.
Yep, I didn't noticed that UE4SS Game Settings has OBSE64 as an OPTIONAL requirement. What I didn't want to do is using a different .exe than the original game (which is what you must do in order to use OBSE64). Maybe you should advice that optional requirements for Game Settings are not needed, I went confused with that. Thanks for your mod!
@natynat22, if you use Steam, you can put this in your launch option (right-clic on your Oblivion Remastered in Steam library) "C:\SteamLibrary\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\obse64_loader.exe" -- %command%
or where you installed your game. For me it's "G:\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\obse64_loader.exe" -- %command%
Then, when you launch your game from Steam, it's automatically launched with obse64. ;)
thank you for confirming obse64 is optional because i was willing to just skip all the number of mods i just seen that require game settings loader because i refuse to download obse64 when i already have ue4ss
After installing this, along with a couple dozen other mods, and starting a new game, I was met with CTDs and the lovely UE crash report window that I am SO SO SO HAPPY TO SEE EVERY TIME IT SHOWS UP. All that was clear from the report was that UE4SS was involved, so with it narrowed down to that, my first suspect was this mod, and its ludicrous shopping list of contradictory requirements, all to accomplish what can be quite easily done in the altar.ini or engine.ini files already provided by the game.
For the record, you can achieve the entirety of this mod's functionality and save yourselves so much trouble by simply pasting this:
in your altar.ini file, located at: C:\Users\<...>\Documents\My Games\Oblivion Remastered\Saved\Config\Windows
Uninstalling this "mod" is even simpler, because you don't even have to close the .ini file, assuming you use Notepad++ (and if you don't, you're stupid)
Hi thanks for the mod, just wondering due to Game Settings loader, and how it said it's not compatible with any other mod modifying game settings, would Difficulty Slider Fixed (https://www.nexusmods.com/oblivionremastered/mods/58) be compatible with this mod? thanks
143 comments
UE4SS
UE4SS GSL
OblivionRemastered\Binaries\WinGDK\ue4ss>UE4SS-settings.ini
Set all of these to 1:
[Debug]
A debug console will appear when you start the game. the console log shows each mod that was activated. Look under game settings loader. Also shorttaping the attack button won't throw arrows 1m before you anymore.; Whether to enable the external UE4SS debug console.
ConsoleEnabled = 1
GuiConsoleEnabled = 1
GuiConsoleVisible = 1
When I opened the debug console, I couldn't see your mod being loaded. Also, my shorttap arrows definitely fall at my feet.
https://imgur.com/a/o9Fk3ic
This is my whole Vortex mod list, I believe I downloaded everything, but is there a problem?
[00:54:16.4800424] Mod 'GameSettingsLoader' has enabled.txt, starting mod.
Or at least copy that part and what it says afterwards. If your debug console doesnt show it then you either didnt install UE4SS or UE4SS settings loader correctly.[00:54:16.6420054] [Lua] [BB's Game Settings Loader] --[[ Got Oblivion's Unreal game settings! ]]--
[BB's Game Settings Loader] --[[ Got Oblivion's Unreal game settings! ]]
is not visible on debugging console and my short taps still fall at my feet.Could you share your BB's Game Settings folders? I think the author done something wrong or changed some folder, that's why it is not loading.
EDITING: After tremendous amount of trial and error, I realized the UE4SS GSL is deployed to the wrong directory, it is not adapted to the Game Pass enviroment. Game Pass used WinGDK, while Steam uses Win64 I guess. BB's GSL loaded into the Win64, so when you change the folder to WinGDK, the problem solved for me. The mod works!
One of the requirements for your requirements is the script extender and the author won't support the xbox version.
Furthermore i cannot find the settings folder that you need me to put the files in.
If you could help clarify i would highly appreciate it.
NEEDS UPDATED!
I understand what OBSE is and why it's necessary, but I don't understand what ue4ss is or why it's necessary, or why I had to install two different loaders in the process of installing all these dependencies; I put this mod off because I wanted to understand the process better, but at 2am today I was sick of archery sucking and I managed to get it installed and working just fine.
So thank you! Do you know what the attribute or property is that governs arrow draw speed, how fast or slow you pull the bow back?
[/Script/Altar.VOblivionRuntimeSettings]
ArrowGravityScale=0.200000
[/Script/UE5AltarPairing.VOblivionInitialSettings]
ArrowInitialSpeedMultiplier=7700.000000
That doesn't tell you what the bow draw speed line would be but something similar I'll wager. Someplace there's a file that shows all the defaults but I can't recall where I saw it. A web search would probably turn up that info, it's placed in altar.ini which will be blank or not there unless you've changed a value. A line like the above is changing a value for example. Hope that helps.
Steam version:
Btw, Synden2, can you help us with magic projectiles speed settings also, please?
Thanks for your mod!
"C:\SteamLibrary\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\obse64_loader.exe" -- %command%
or where you installed your game. For me it's
"G:\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64\obse64_loader.exe" -- %command%
Then, when you launch your game from Steam, it's automatically launched with obse64. ;)
For the record, you can achieve the entirety of this mod's functionality and save yourselves so much trouble by simply pasting this:
[GameSettings]
FArrowSpeedMult=6500.0000
FArrowWeakSpeed=1000.0000
ArrowGravityScale=0.250000
ArrowInitialSpeedMultiplier=6500.000000
ArrowWeakSpeedMultiplier=1000.000000
in your altar.ini file, located at: C:\Users\<...>\Documents\My Games\Oblivion Remastered\Saved\Config\Windows
Uninstalling this "mod" is even simpler, because you don't even have to close the .ini file, assuming you use Notepad++ (and if you don't, you're stupid)
and how it said it's not compatible with any other mod modifying game settings, would Difficulty Slider Fixed (https://www.nexusmods.com/oblivionremastered/mods/58) be compatible with this mod? thanks