I am unable to enchant the boots. They are not showing up on the enchantment table. Please update a fix if you can!
Update: When using console commands to grab the items, the boots are tagged as quest object (maybe whatever item you spawn first will be). Just remove the quest tag on the item with setquestobject and you can enchant the item. the Game save for your newly enchanted crusader armor will even transfer over to Xbox and PS.
Was looking for that too The Description is a little confusing in General anyway, at one Point it says something about daedric Stats, then it says Vanilla but unenchanted/unleveled... I'm not sure what I'm about to get
There isn't. Unleveled weapons was initially not within the scope of this mod, I only added them on request. Have never got around to adding unleveled + unenchanted weapons. I might add it if there's demand, but recently I've switched to Auto Upgrade Leveled Items, which doesn't need an unleveled version and works with the unenchanted version, and I'd recommend using it over other unleveled rewards mods.
Really cool mod! Would you be able to make a version that excludes disenchanting the shield though? It's one of the only items in the game with a reflect spell enchantment and there is no way for the player to re-enchant the shield with this. Reflect spell isn't a player-accessible enchantment.
EDIT: My bad, it looks like the shield is already excluded. Perfect mod!
I installed the mod but for some reason my set is still 1 point below Ebony Armor, is there any known conflict that might be causing this issue? I tried running the mod alongside Balanced Unleveled Rewards, Unleveled Item Rewards, and Auto Upgrade Leveled Items, but no dice. Any combination just produces the same armor with stats one point below that of Ebony. Thanks in advance for your support and thanks for making this mod!
Hi, sorry I'm a noob at this. Really appreciate you making both this and the Dragon Armour equivalent to it, but I'm currently having an issue with both where I download the file manually and it appears as an already extracted file which has the .7z suffix. Forgive me, I'm probably missing something obvious, but I cannot extract an already extracted file. I don't know how to get the .esp. Please could you advise?
7z is actually an archive format, just like rar and zip. Windows 11 natively supports it (you can right click and extract) but I don't think older versions of Windows do.
You can use 7zip, it's an excellent program I have been using to unpack and archive all sorts of files since forever.
This might be niche, but is it possible for you to add a version of this mod that keeps the Shield of the Crusader intact only, given that it's Spell Reflect ability is quite appealing?
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Update: When using console commands to grab the items, the boots are tagged as quest object (maybe whatever item you spawn first will be). Just remove the quest tag on the item with setquestobject and you can enchant the item. the Game save for your newly enchanted crusader armor will even transfer over to Xbox and PS.
The Description is a little confusing in General anyway, at one Point it says something about daedric Stats, then it says Vanilla but unenchanted/unleveled...
I'm not sure what I'm about to get
EDIT: My bad, it looks like the shield is already excluded. Perfect mod!
You can use 7zip, it's an excellent program I have been using to unpack and archive all sorts of files since forever.