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ShasenganX

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ShasenganX

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46 comments

  1. Adamigo050
    Adamigo050
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    Is there an option to removed {NL} part from names, it slightly kill immersion for me ^^ if it's not the problem 
    1. ShasenganX
      ShasenganX
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      This issue is caused by Unreal Engine when Items are added or changed via ESP plugins. The Tag probably means [No Localization]. I cant help you in that regard. Fortunately there is a fix for that already on the Nexus, just look up NL-Tag Remover and follow the instructions there.
  2. sandman515
    sandman515
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    Works flawlessly. The balanced version is excellent for earlier game builds. Download the NL-Tag Remover mod to remove the [NL] tag on the items. EDIT: I I think the only "issue" (not a big deal to me) is that, while the mod does convert the armor set to heavy armor, it does not change the walking audio from leather/light to plate/heavy armor. Again, not really an issue, just an observation.
    1. ShasenganX
      ShasenganX
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      Thanks, yes I noticed that too. Fortunately the correct audio plays as soon as an enchantment is applied to the items. It seems after that, the game correctly recognizes the armor as heavy. 
    2. sandman515
      sandman515
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      Wow, thank you for the quick response; and thank you for the excellent mod!
  3. BaptainBacardi
    BaptainBacardi
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    Would you consider making a version that keeps the enchantments? :)
    1. Winterhome
      Winterhome
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      +1
    2. SamhainZero
      SamhainZero
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      +1
  4. HughMann1
    HughMann1
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    Does this mod adjust the stats of the sword as well?
  5. ShroomsX13
    ShroomsX13
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    Would love to see the sword improved as well so it’s not a wet noodle
    1. kyosilver
      kyosilver
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      I second this.
  6. Seelensupergau86
    Seelensupergau86
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    Is there a way to also upgrade the sword to scale like elven and ebony stats? 
    1. skuldure
      skuldure
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      I just did my own personal edits on the sword to give it the shivering isles durable ebony longsword damage and health. Just use construction kit (If you installed it in the right location on your pc) on the files you download from here and make your own personal edits. It's super simple.
  7. Warriok
    Warriok
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    Daedric version plz?
    1. BadIKarma
      BadIKarma
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      +1!
  8. ThetaHelios
    ThetaHelios
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    Question Ive added esp to correct location and esp to plugins but im not having any changed, fyi I already had got full set before adding mod, what could be the issue///
    Edit solved issue
    1. Skorge1337
      Skorge1337
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      What solved the issue because I'm having the same one.
    2. TheUnionJake
      TheUnionJake
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      Same issue here. Mind sharing the fix?

      Edit: scooched it down the load order in plugins.txt
  9. Dovaknovel
    Dovaknovel
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    great mod
  10. ranur10
    ranur10
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    Hey, thanks for the mod! I made a variant of the balanced version of this mod with reduced weight for the armor and shield (40% reduction) as
    i felt the weight was a bit much for orcish/dwarven stats. If you're interested in making it an alternate file, let me know and i can send it
    to you!
  11. Svervol
    Svervol
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    Any chance the dmg of the sword to be increased at least to elven lvl? Or ebony?
  12. Visaga
    Visaga
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    For some odd reason when you apply enchantment on the armor it gets a lower defence value compared to the original. In my case for example i've added "Fortify Strength" on Cuirass - the default version had 19 defence value and enchanted has 15, default shield had 23 value and enchanted 18. Is that normal for the whole game when you put enchantments or am I missing something?