If you realized the mod or all mods aren't working after the recent update, make sure you navigate to your plugins.txt file and add the names of all the esps back to the bottom of your file as this update seemed to wipe all the mod ones out. Then it should work again :)
I don't think any spell should be once a day only , that's like only being able to use your sword once per fight . Okay you used your sword , now you have to finish the fight with your fists or another weapon . Once a day is retarded , and I don't care if Todd agrees .
One of my next mods is planned to be a full spell overhaul where every spell can be used as many times as you want. No spell will be "Greater power" forcing it to only be used once per day. And ill add a man cost to them as well so you cant just spam them lol
I'm new to this game and don't even know how to become a Vampire . I've only met 1 and he was the Count of a city , it's not like Skyrim where Vampires are all over the place attacking everyone . I can't just let 1 of them infect me , if I never even see any or get attacked by them ? I never realized how big this game was until I downloaded it and found out it's basically the same download size as Starfield , Skyrim is only about 20% the size . Now I know why this game was so popular the first time around , and now that it looks almost as good as Skyrim I may never play Skyrim again 🤔
and it's the first time I play Oblivion maybe it's not your mod but from what I understand is that once you reach a certain level you can't use any spells anymore someone explain it to me please haha
Yes so this is Oblivions vampirism and essentially the longer you go without feeding the stronger you get and you'll unlock new vampire spells. Once you feed you go back to normal and you lose those spells. It is stupid. However there is a mod called reverse vampirism or something that works where when you feed you will be the strongest and the longer you go without feeding the weaker you get and that way you can keep all the spells
It does the issue is each update wipes your plugins.txt file it seems or atleast this one did. So every mod you had you'll just have to go back to the plugins.txt file and add the esp names of all the mods to the bottom as normal.
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