Fully functional standalone weapon
π§© REQUIREMENTS
- UE4SS for Oblivion Remastered
- UE4SS TesSyncMapInjector
- Runtime EditorIDs (Console)
- NL_Tag Remover β Optional, but prevents the item from being named "NL Brick"
π¦ INSTALLATION GUIDE
Step 1: Install UE4SS for Oblivion Remastered
Download UE4SS, extract it, and place both the ue4ss folder and .dll file into:
Steam:
C:\Program Files (x86)\Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64
Game Pass:
C:\XboxGames\The Elder Scrolls IV - Oblivion Remastered\OblivionRemastered\Binaries\WinGDK
Step 2: Install UE4SS TesSyncMapInjector
Download the injector, choose Steam or Game Pass, and copy it into your ue4ss folder.
Step 3: Install Runtime EditorIDs (Console)
Extract and drop the OBSE folder into:
OblivionRemastered\OblivionRemastered\Binaries\Win64
Step 4: Install This Mod
4a. Pak Files:
Go to: OblivionRemastered\OblivionRemastered\Content\Paks\~mods
If ~mods doesnβt exist, create it.
Drop in all 6 provided files (pak/utoc/ucas).
4b. ESP File:
Navigate to: OblivionRemastered\OblivionRemastered\Content\Dev\ObvData\Data
Drop in Brick.esp
Add Brick.esp to your plugins.txt
4c. SyncMap Config:
Inside the Data folder, go to or create a SyncMap folder
Drop in: Brick.ini
Step 5: Done!
Open the console with ~ and type:
player.additem Brick 1
Time to clobber some fools β medieval style.
π THANK YOU!
Over 2,000 downloads in my very first month!
Even with unfinished icons and features, your support has been phenomenal.
Your encouragement fuels every goofy and gritty mod I make.
Thank you again! Letβs keep it going strong. πͺ
π οΈ CREDITS & TOOLS USED
Model Credit:
"Brick with Paw Print" by Land of Iron β Sketchfab Link
Tools Used:
- GIMP β for texture editing
- Blender β mesh and armature editing
- FModel β game asset extraction
- Unreal Engine 5.3.2 β packaging content
- UAssetGUI β blueprint file editing
- xEdit β ESP file creation
- Retoc β repacking blueprint files into PAKs