File information

Last updated

Original upload

Created by

Tewix

Uploaded by

Tewix

Virus scan

Safe to use

About this mod

Lumière adds hundreds of lights to the outdoors of Cyrodiil. Lamp posts along roads and signs, lanterns outside inns, Imperial City Waterfront and more

Requirements
Permissions and credits
Changelogs
Donations
Description:
Lumière adds street lamps, lamps next to signs, lanterns outside inns plus a few other places, and general lighting in places like Imperial City Waterfront.
Street lamps follow a schedule. They are off during the day and turn on as night approaches.
Outdoors in Oblivion there's very few light sources. This aims to fix that by adding light sources where it fits.
Recommended to be used together with my other mod Enhanced Light Radius.

What does this mod cover?
- It covers all main roads plus a few extra like towards Kvatch camp, road around Skingrad etc, and it covers Imperial City Waterfront.
- It also gives inns a lantern outside to make them look more inviting.
- An optional Lighting Rebalance add-on that makes Lumiere's lamps and lanterns a more even and balanced experience.

Lumiere - Lighting Rebalanced:
Default uses light source settings that come with the game. It does not come packaged with the mod because the files go in a different folder and might be troublesome when installing with mod organizers like Vortex.
Lumiere - Lighting Rebalanced evens out light sources that Lumiere uses to be on-par or close to the strength of the main Wooden Lamp.


Performance Impact:
Not yet properly tested on low/medium hardware, but on high end the performance impact is not that much. Even with Enhanced Light Radius on 3x.
Please let me know if and where you encounter performance issues!

Current TODOs:
Make some lamp posts more interesting. Vandalism, debris etc
Redo Bruma exterior

Lite version:
Lite version is a patch for the main version of the mod. Make sure the Lite Patch is loaded AFTER the main version

main .esp files
Lumiere.esp
Lumiere Lite Patch.esp

Areas covered (not fully updated. missing some inns):


Compatiblity:
- Lumiere is compatbile in everything in the sense that it will load and work. The only issue would be clipping if another mod places something in the same spot as Lumiere.
- Lumiere - Lighting Rebalanced directly alters the light sources of the lamps so it's compatible with everything other than mods that alter those specific lamps.
If you find any issues let me know and I will make a patch or update Lumiere to fix the issue.

Installation:
Safe to install mid-save
Drop in Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data
Then open Plugins.txt and add Lumiere.esp somewhere below the official .esps

Optional files: Drop the 3 files from the zip into OblivionRemastered\Content\Paks\~mods

Uninstall:
Safe to uninstall at any point
Navigate to Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data and delete Lumiere.esp
Then open Plugins.txt and remove Lumiere.esp

Optional files: Delete the 3 files with Lumiere in the name from OblivionRemastered\Content\Paks\~mods

Recommendations:
Lived In series by Drommerenn for a more fleshed out Imperial City Waterfront, slums and more
Brighter Torches by Joldz - brighter torches
Greener Grass by Alex311281 - v3 version is used in all my screenshots

Credits:
Haphestia for Haphestia's Fix and Port Script
Joldz for teaching me how to edit lights