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BostonAirportNavmeshFix

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dmc99

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28 comments

  1. dmc99
    dmc99
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    for people having crashes, it seems some shaders are capricious , for me ambiant light was doing the crashing , i suggest you go in the addon , list of toggle groups , settings , untick "apply all enabled technique" and then select only the shaders you truly need to be hid from th HUD , until i find a workaround
  2. AlexPreit
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    Wish this worked. But for me I have constant dark stripes flickering. Screenshots can't show it. Using Ultra PLus, I think it uses dlss framegen. Maybe the latest dlss version is unsupported? Idk. There was a recent Nvidia driver update. 

    Also, people have figured out a way to toggle UI with Shader Toggler. Seen on Rudy's reshade page, for example. So, can we use that ui it detects and mask it out? idk how this works 
    1. Northwall1
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      Did you get an alternative working? Where can I find it do you have any links for me to follow?
    2. AlexPreit
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      No alternative so far. I was talking about Shader Toggler that toggles HUD visibility. You can find it on many reshade mods like This One. It is packaged in the archive.
  3. Northwall1
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    This was working like a charm for me, until I updated my GPU driver, now it's causing a crash on loading a new save, will try to see if I can change the settings around

    Well, I am sad, I unticked "apply all enabled technique", and only selected "qUINT_bloom", still crashed

    Probably just going to roll back my video drivers if I can, going to use 32.0.15.6094, dated 8/14/2024, on my 3090

    This mod is too essential for me to care about whatever the new drivers are doing, didn't notice any real improvement anyway

    Rolling back my video drivers fixed the crash for me
  4. laskaZpolski
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    anybody succeded this mod to work?
  5. Northwall1
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    Haha cool! It just works. Good job!

    Also, I know this might be a long shot, but I just wana ask anyway, it's the next thing I'd love to have after this.

    Do you think it's possible to have different reshade settings for Exterior/Interior cells, and Day/Night, like the ENB does? I like more bloom at night, and more green coloring in exterior than interior, etc.
  6. gurugeorge
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    I can't even get Reshade to work, it goes nearly to the end of the grey bar at the top of the starting black screen (where AFAIK Reshade is loading its shaders) and then I get a CTD.

    Btw, I use a similar mod on BG3 to mask the UI, it's a fantastic method when it works, it really works.
  7. SamFisher91
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    Does it make a difference how we install reshade? I selected the oblivion remastered exe NOT the win64 shipping one. Could this somehow be causing crash? Cause it to not cooperate with this mod or something
  8. dmc99
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    apparently my mod is imcompatible with UE4SS, if you are crashing tell me if you do have this mod installed , thanks
    1. sheananigans1
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      I am not using UE4SS and am crashing on launch.
    2. Jay33721
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      I just completely uninstalled UE4SS and reinstalled ReShade and your mod from scratch, still crashing when loading save.
  9. sheananigans1
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    So I have tried just about everything to get this to work, but it appears that the shader effect toggler addon causes the game to CTD on launch. Even with all .fx files removed, DLSS off, FG off, I still get the same result. Hopefully someone can figure this out, but from what I can see, shader effect toggler does not always play nice with dx12.
  10. TheShinyHaxorus
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    installing that effect toggler addon just crashes the game on startup for me unfortunately. Reshade 6.4.1 with addon support

    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x000001fb8b9e2498
    ReshadeEffectShaderToggler
    dxgi
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    OblivionRemastered_Win64_Shipping
    kernel32
    ntdll
    1. PockyPunk1
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      Same. Reshade + addons without the Effect Toggler is working, crashing when adding the v1.3.23.633 addon.
      Using DLSS, Nvidia GPU.
    2. TommyGamingMods
      TommyGamingMods
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      +1

      ReShade working fine with no add-ons, but crashes straight away with either REST or ShaderToggler
    3. dmc99
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      hi , can you try the new file please , if it still crashes please provide spec + upscaler/framegen settings
    4. PockyPunk1
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      Hi, still crashing for me.

      Intel(R) Core(TM) i9-14900HX
      RTX 4080
      DLSS + framegen "quality"
      No Reflex Boost

      I'll test without DLSS (of any kind) and come back with feedback.

      EDIT: still ctd on launch with DLSS fully off.
      Repertory looks like this, I'm not sure if I'm missing a file beyond the addon and your .ini ?
      Pic
    5. TheShinyHaxorus
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      I'll throw in that I am also using:

      i9-13900k
      4090
      dlss + framegen quality
      nvidia reflex boost
    6. TheMercsAssassin
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      Same for me. This has been a pretty common occurrence across a range of games, even. 

      RTX 4060 8GB
      i5-13400F 
      32 GB RAM
      Resolution 2560 x 1440 p
      DLSS balanced

      Windows 23H2
    7. TheSwampFox
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      removing the 64 bit shader addon and installing only the 32 bit option fixed this for me.
    8. PockyPunk1
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      Well the game launches with the x32 addon but the addon itself doesn't show up under the addon section of Reshade.
      Probably because the x32 version isn't supported and Oblivion runs on x64.
    9. SamFisher91
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      Can confirm. Same thing just happened to me. Crash on startup
  11. SamFisher91
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    Could this still work if we just download reshade effect shader toggler along with the actual reshade program itself? Then paste your file over it