0 of 0

File information

Last updated

Original upload

Created by

dreams897

Uploaded by

dreams897

Virus scan

Safe to use

26 comments

  1. CynicalSorel
    CynicalSorel
    • member
    • 1 kudos
     
  2. ntweedie2007
    ntweedie2007
    • supporter
    • 2 kudos
    Sorry to ask yet more questions... I prefer your tweaks to the other main one here, but it does push my graphics card a little hard outside. What are 2-3 settings within the .ini you would recommend changing that would help? I'd like to not have it impact the graphical quality too much, if poss. 

    I'm assuming it would be tuning down some of the [ScalabilityGroups] from 4 to lower? SO far I have adjusted the following:

    sg.VolumetricFogQuality=1 (if I turn it to 0, does that turn it off completely?)
    sg.GrassDrawDistanceQuality=3
    sg.ViewDistanceQuality=3
    sg.AntiAliasingQuality=3
    sg.ShadowQuality=3
    sg.PostProcessQuality=3

    Not sure if any of those changes really do much? I'm assuming that 4 = Ultra? 

    For reference, I have a 3080Ti, i9-12900k. GPU temps sometimes hit 80 C. I don't like that, although I know it's not really a problem. 
  3. ntweedie2007
    ntweedie2007
    • supporter
    • 2 kudos
    If I wish to remove fog entirely, where would I add the command r.fog=0? I believe that is right. 

    I'm trying to identify why at some points the GPU temps spike into the mid 70's, whereas they are normally 10 degrees lower. I know one of the causes must be hair, because when I'm doing persuasion checks it can get really hot. The other is, I assume, fog. 

    I've set the three mentions of 'fog' in your .ini to 0. 
    1. dreams897
      dreams897
      • member
      • 27 kudos
      You need both of these to remove fog completely I think:

      r.VolumetricFog=0
      r.Fog=0
    2. ntweedie2007
      ntweedie2007
      • supporter
      • 2 kudos
      Thank you. Which part of the .ini do they go? 

      The only mentions of Fog in your .ini are

      r.EnableAsyncComputeVolumetricFog=1
      r.EnableAsyncComputeVolumetricFog=1 (duplicate, diff place)

      sg.VolumetricFogQuality=4
    3. dreams897
      dreams897
      • member
      • 27 kudos
      They might need to go in
      [/Script/Engine.RendererSettings]

      and
      [ConsoleVariables]
  4. ntweedie2007
    ntweedie2007
    • supporter
    • 2 kudos
    I use Project Lasso to set CPU affinity etc. to P cores only, and CPU priority to High. Does this mod do the same thing? Will it conflict or have issues using it? 
    1. dreams897
      dreams897
      • member
      • 27 kudos
      It won't conflict, but may not help you in that extra way if you already have something doing the same thing
    2. ntweedie2007
      ntweedie2007
      • supporter
      • 2 kudos
      Thanks for the answer. I assume you have tried P40LOX's mod? How would you say urs differs? I've heard very conflicting things about his. Some say it does nothing, other's that it's the best thing ever. I use it currently but not actually sure if it does anything. I'm just assuming it does....
  5. thebroken0
    thebroken0
    • member
    • 0 kudos
    Unfortunately the new version adds back in my stuttering issue. The old version has the weird shadows, but it was the only thing I could find to fix my stuttering, so I'm going with the old one
    1. dreams897
      dreams897
      • member
      • 27 kudos
      Just released updated 1.2 version - please try it out as it fixes these issues. Apologies that you experienced them in the first place.
  6. shijian452
    shijian452
    • member
    • 2 kudos
    Version 1.1 has white flashes in caves and performance drops by about 15 frames in wild areas.
  7. PinocchioTeeHee
    PinocchioTeeHee
    • member
    • 0 kudos
    It's flickering like crazy with all the white dots on the walls when I was in the prison cell. https://imgur.com/a/FhW3dpM
    1. dreams897
      dreams897
      • member
      • 27 kudos
      Working on a fix for that, will update soon
  8. kimheejae11
    kimheejae11
    • member
    • 0 kudos
    I checked that a more stable frame comes out than the existing file.
    But the screen is generally a little dark, so can I change the setting to a brighter screen?
    1. dreams897
      dreams897
      • member
      • 27 kudos
      Might be the Eye Adaptation, you could try removing these lines:

      r.EyeAdaptationQuality=3
      r.EyeAdaptation.ExponentialTransitionDistance=1.75
      r.EyeAdaptation.SpeedUp=5.0
      r.EyeAdaptation.SpeedDown=5.0
      r.EyeAdaptation.LensAttenuation=0.5

      Otherwise it could partly be that because the main bloom is disabled

      r.BloomQuality=0
      (Change to 5)
    2. dreams897
      dreams897
      • member
      • 27 kudos
      New version fixes the overly dark shadows
  9. DESdrifter98
    DESdrifter98
    • premium
    • 0 kudos
    Well done, this did the trick for me! 
  10. shijian452
    shijian452
    • member
    • 2 kudos
    Do you have any magic? I had very unstable frame rates on some specific shrines in the wild. Your mod has eliminated this problem for me. Thank you very much.