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Skullzy thejazzcat117

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SkullzyRS

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25 comments

  1. jollld
    jollld
    • supporter
    • 1 kudos
    Pls update this to make the dialog choices look like actual questions, or provide proper uninstall options/directions, some of us do not have the time to start over with a new character. 😑
    A tip search on perplexity
    "how to remove dialogue choices added with addtopic in oblivion" and it will give you some interesting results
  2. thejazzcat117
    thejazzcat117
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    • 11 kudos
    Please add my name to the top where yours is :)

    Thanks for spreading the randomness!!!
  3. XxAarchangeLxX
    XxAarchangeLxX
    • member
    • 16 kudos
    This is actually pretty cool. Would be interesting too if they walked up to you and said "hey" or started talking sometimes, but you'd still need to click them to engage dialogue so it wouldn't be constantly pulling your focus.
    1. NuuBooFooLoo
      NuuBooFooLoo
      • supporter
      • 0 kudos
      It really is pretty cool. 

      I cant wait till we get AI npc's in games like oblivion, where you can just talk to them with your mic lol. SOON
    2. ZenakoKiriota
      ZenakoKiriota
      • member
      • 0 kudos
      We live in exciting times AI will make things interesting
  4. Greenblyat
    Greenblyat
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    • 1 kudos
    Why am I seeing "Answerpositive", "AnswerStatus" and so on? Removing this mod doesn't fix the issue, only reloading an entirely new save does. 

    I'm fine with it being there and I know how to change it to something else so it atleast looks less odd, but why? (Yes, I see its in the images)
    1. picard4president
      picard4president
      • supporter
      • 1 kudos
      +1
    2. Wikt0r1us
      Wikt0r1us
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      • 14 kudos
      Yeah I want to uninstall this mod and now it's screwed my save up with this crap.
    3. Greenblyat
      Greenblyat
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      • 1 kudos
      would have been a nice thing if it weren't like this. I also had to start a completely new character because of this
  5. SIayerQc
    SIayerQc
    • member
    • 3 kudos
    So does this add dialogues that leads to quests, hidden objects or dungeons? 
  6. wer123456
    wer123456
    • supporter
    • 14 kudos
    Would this mod conflict with the mod that changes the appearance of guards according to their city?
    1. MichikoUnknownFox
      MichikoUnknownFox
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      • 113 kudos
      It shouldn't. The dialogue system, weirdly enough, doesn't actually edit the NPCs at all. The way it works is there's a dialogue section in the CS (mod tool) and then you select which NPCs and other conditions (specific locations, specific quests, etc.) can say the lines, rather than editing an NPC then giving them dialogue. So any mods that only edit NPCs should not interfere with mods that only edit dialogue and vice versa.
  7. BadCheeseMaker
    BadCheeseMaker
    • member
    • 0 kudos
    Hey! Just wanna know if there's any difference between your mod and Jazzcat117's mod
    1. SkullzyRS
      SkullzyRS
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      • 31 kudos
      Just updated it for RE and repointed dialogue to allow for the new voices to reply as well 
      Will be adding plenty more too now prefix's hold but outta the box its working shimc and dam i forgot how great the pub chats be >D
    2. TalsEdd
      TalsEdd
      • member
      • 1 kudos
      This mod is 8x bigger in size than The Player Random Conversation System, should have more features then? Can they be used together, will they conflict?
  8. Phnx
    Phnx
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    • 83 kudos
    "You're a mudcrab", not "Your a mudcrab"! Unless you meant to say ", Your momma is a mudcrab!"
    1. Artorrr
      Artorrr
      • member
      • 1 kudos
      Dialogue is randomized, so its still applicable  
    2. ResidentRaccoon44
      ResidentRaccoon44
      • member
      • 1 kudos
      no?
  9. Wikt0r1us
    Wikt0r1us
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    • 14 kudos
    Can you upload a vortex version with just the .esp not in a folder please?
    1. a1racer
      a1racer
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      • 19 kudos
      vortex should be able to unpack it fine if not just unpack it then zip just the esp file and install it that way. you could also open the file in vortex copy the esp and place it outside the file folder and it should pick it up that way.
    2. Wikt0r1us
      Wikt0r1us
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      • 14 kudos
      Yeah I can do it myself just fine but then I don't get notifications about updates. In my experience, random folder names tend to carry over into the game folders.
  10. OzenRSI
    OzenRSI
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    • 86 kudos
    This mod seems both amazing and risky. I don't know what kinda edits it makes and tampering with the dialogue tree is very very risky business.