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Odashikonbu

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odashikonbu

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20 comments

  1. GrafVonFalkenstein
    GrafVonFalkenstein
    • supporter
    • 8 kudos
    Works almost a little TOO well; sometimes I have Subtitles of Conversations I can't even hear xD
    1. Lallina
      Lallina
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      • 19 kudos
      ahahah yes, you are right... i was close to a lake and i could read the sub of someone that was out of an inn far away...
  2. dreams897
    dreams897
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    • 27 kudos
    Does this remove the speaker name? Otherwise confused on what it does exactly
    1. myztikrice
      myztikrice
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      • 223 kudos
      There is a bug where sometimes subtitles do not appear. This attempts to fix that.
  3. BrendanatorX
    BrendanatorX
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    • 8 kudos
    Unfortunately even with changing the ini files and this mod, I still have missing subtitles for many circumstances like especially scripted dialogue scenes at daedric shrines or when getting the vision from pelinal in the shrine of crusader dlc quest :/
    1. voidwanderer1
      voidwanderer1
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      • 0 kudos
      As far as I remember, the vision from Pelinal had no subtitles in the original game as well
  4. Keriss
    Keriss
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    • 1 kudos
    I think that in the remaster they deliberately reduced the distance of the subtitles. Yes, I turned on the display in the ini, but if you stand on the steps, before the construction of blades, when the emperor makes a speech, the subtitles are not displayed. I think that if you add a line to the file that will be responsible for the activation of subtitles according to the given distance, it will be right.
  5. dtgjewboy
    dtgjewboy
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    • 0 kudos
    I didn't end up using the mod but the ini edit you suggested worked, thanks
  6. SauleM
    SauleM
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    • 0 kudos
    Works. Thanks
  7. Ridkash
    Ridkash
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    • 0 kudos
    beginning of the quest of nine, the crusader over the imperial city and says so without subtitles
  8. noxeyp
    noxeyp
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    • 0 kudos
    This mod works great and has solved a major problem for me. However, I'm not entirely sure if it's a bug — I think the developers might have intentionally left it this way. When you enter large cities like the Imperial capital, you'll notice that there are so many conversations happening at once that the dialogues start to overlap. This makes it nearly impossible to follow what's being said. I suspect that's why some dialogues may have been disabled.
    To further improve the mod, it might be helpful to create an addon that prevents NPCs from talking unnecessarily or removes repetitive dialogue. Thanks again for the great mod!
    1. rolloLG
      rolloLG
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      • 148 kudos
      It's by game design fault. Same was in the original Oblivion.
  9. CrimsonsArt
    CrimsonsArt
    • supporter
    • 0 kudos
    Thank you! I installed it with Vortex on a Steam install, and it works without issue for me so far! I struggle with audio processing, so I've been having a rough time actually hearing and understanding what the characters are talking about up till now. It's so nice being able to hear and understand what the characters are talking about again :D
  10. remms
    remms
    • supporter
    • 0 kudos
    No funciona para mi, es por que solo sirve para idioma ingles? se debe de bajar algo mas?