File information

Last updated

Original upload

Created by

FricoRico

Uploaded by

FricoRico

Virus scan

Safe to use

747 comments

  1. StannieDum
    StannieDum
    • premium
    • 57 kudos
    With the new game update (v1.511.102), the toggle HUD functionality part of this mod has stopped working. I'm guessing it may have something to do with the new console commands 'ToggleHudVisibility' and 'ShowHud' causing a conflict? 

    All the other options still work as intended. Any chance of an update, good sir?
  2. tricksonafixed
    tricksonafixed
    • premium
    • 0 kudos
    I tried this one out but I'm not a huge fan of it so I've uninstalled it. The mid-day hours on a clear sky are overwhelmingly bright and washed out and the evening/night hours have this blueish tinge on many things. I don't know if my feedback is super concise and helpful but perhaps I'll track this mod and comeback for a future update. Thank you nevertheless!!
  3. vbmourao
    vbmourao
    • member
    • 0 kudos
    So, the mod is great. Seems like another game without lowing frame rates. But I can only control brightness OUTSIDE dungeons. The PageUp and PadeDown inside dont work. Anyone?
  4. TheDr34m
    TheDr34m
    • supporter
    • 1 kudos
    Can I use the color correction for the interiors, but not the exteriors? Doesn't seem like I am able to do it with the commands. 
  5. Likara7
    Likara7
    • premium
    • 1 kudos
    Anyone know of good settings to get the original Oblivion color grading? I'd like to get rid of this drab brown without using ReShade, if possible, while also not messing with the game's brightness outside Lumen Remaster's default settting. I'm also trying to minimize the amount of stuff hooking into the game's exe.
  6. katod2
    katod2
    • supporter
    • 0 kudos
    "Adds ability to adjust brightness outside, inside or in dungeons seperately using the shortcuts"
    And what keys can be used to change this? There is no description.
    1. Tendo10do
      Tendo10do
      • member
      • 0 kudos
      bro it is in the description:
      ALT+DEL Toggle Mod
      ALT+INS  Toggle Color Correction
      ALT+END Toggle HUD
      ALT+PAGE_UPIncrease exposure (brightness)
      ALT+PAGE_DOWNDecrease exposure (brightness)
    2. katod2
      katod2
      • supporter
      • 0 kudos
      There is no description.
      Yes, I see. But it is not clear whether they work differently in different places, or whether this is a general regulation.
    3. lulaby212
      lulaby212
      • member
      • 0 kudos
      It would seem its general , as in it works preety much the same inside , outside and in dungeons...
  7. I tried the 2.0 version and noticed that after a loading screen, the game will become quite bright especially at night, but if I turn off and on the mod again by using Alt + Del, the brightness will return to normal and night is dark. The color saturation always work and the shadow intensity works too, just the brightness increasing when loading. By loading i mean fast travel or going in and out of building. 
    1. Here are the comparison image, one is when i load into a save, and the other is when i turn off and on the mod:
      https://imgur.com/a/aQyO9kW
    2. Do you perhaps have any other mods running?
    3. I see what your saying after you launch the game, and load into your save with the mod already pre enabled the image is brighter. After disabling the mod with alt+delete, and then enabling it again the image is much more dark then what it was before hand. 
    4. I have motsly HUD and gameplay mods like vendor gold increase. This is the only graphic related mod that I use. Also, I do have a reshade of my own but I only use Clarity and Lumasharpen to fix sharpness. I tried without reshade but still the same thing happen. If you cant replicate it and nobody has this issue, then it must be a me problem :X
    5. I was able to replicate the issue, fix will be incoming in a new version.
    6. FrostBee177
      FrostBee177
      • member
      • 0 kudos
      Glad to hear, this mod is amazing, tysm 
    7. FricoRico
      FricoRico
      • premium
      • 11 kudos
      The issue is fixed in version 2.3
    8. malchis
      malchis
      • member
      • 0 kudos
      I still experience this behavior, both outdoors and indoors, even with version 2.6.  Toggling the mod off/on using alt+del fixes the problem.  Not a big deal, but just thought I'd let @FricoRico know.
  8. artxp
    artxp
    • member
    • 0 kudos
    I adjusted the values ​​in the config file to reduce the brightness. It worked amazingly on my old GTX1070. I turned on XeSS and it increased the frame rate from 18 frames to 28 frames, which was amazing.

    [ColorCorrection]ExteriorBlueCorrection = 1.66ColorContrastY = 1.08ColorOffsetX = 0.002ColorContrastW = 1.04Enabled = TrueColorContrastX = 1.08ColorSaturationY = 1.08ColorOffsetZ = -0.002ColorContrastZ = 1.02ColorSaturationX = 1.02ColorOffsetW = 0.0InteriorWhiteBalance = 5400ColorOffsetY = 0.002ColorSaturationZ = 1.04ColorSaturationW = 1.08ExteriorWhiteBalance = 5800[General]ReflectionRoughnessThreshold = 0.68RayleighExponentialDistribution = 2.2BloomIntensity = 0.76Enabled = True[AutoExposure]ExteriorShadowContrast = 0.7DungeonOffset = -1.6InteriorShadowContrast = 0.84ExposureDetailStrength = 1.32InteriorBias = 0.8ExteriorBias = 0.8
  9. Diswazzi
    Diswazzi
    • member
    • 1 kudos
    Can anyone help me fix the surface shimmering caused by XeSS in combination with Lumen? Someone said to paste this somewhere 

    r.Lumen.Reflections.BilateralFilter.SpatialKernelRadius=0.010

    but I have no idea where.
    1. keykey191
      keykey191
      • supporter
      • 2 kudos
      At the bottom inside the engine.ini file.
    2. Diswazzi
      Diswazzi
      • member
      • 1 kudos
      thanks!
    3. rodrigones2
      rodrigones2
      • member
      • 0 kudos
      besides that, that will fix reflections on small objects

      r.Lumen.Reflections.BilateralFilter.Numsamples=10
      r.Lumen.Reflections.BilateralFilter.StrongBlurVarianceThreshold=0.01
      r.Lumen.Reflections.ScreenSpaceReconstruction.KernelRadius=10
      r.Lumen.Reflections.Temporal.MaxFramesAccumulated=64
  10. go2kant
    go2kant
    • premium
    • 5 kudos
    One of the best mods out there! Well done :-)

    Cheers