For minor clipping. Unfortunately, I am unable to remedy for this time. If anyone wants to report any clipping in armor please screenshot. I recommend using this site: https://imgur.com/upload
Tomorrow there will be a patch for Khajiit and Argonian - 28.04.2025y Done
Trying to work a little with 3D Fur for Khajjits. At this moment im is testing different methods and ways, also you can look forward to more fluff Khajiit:
really looking forward to the 3d fur, but i actually think the vanilla body is too muscular already. there's supposed to be a layer of fur over those muscles! is there any chance of making a different mod with the 3d fur that's softer? you probably wouldn't even need to change the model that much, i feel like it's mostly the normal map that's adding too much definition.
Very nice. Appreciate my Khajiit just being a little more fit. Also, noticed that the hands specifically seem to disappear when facing directly North/East/South/West on the compass but doesn't happen under the effect of chameleon (I did see the note in the description, but wasn't sure if you realized the flickering was direction specific).
This is great. I always considered Oblivion's Khajiit to be more svelte than bulky like the other mod. If I may make a suggestion, perhaps shrinking the width of the waist may further enhance this svelteness?
This is the final version of the body at this point, and I am unlikely to change anything until I find that I want to. But in case of any changes I will check your suggestion :)
Heya this is really nice and well modelled, thanks for the mod. There's a bug with the initial version though: when you're viewing certain upward angles your gauntlets/wrists disappear from your field of view.
RakkyxLucky, that was my main bug as well and to this day I wasn’t able to fix it but OG modder (Nordic muscles) provided me with a UE scene which worked in terms of building the files.
My last guess was it’s sth about windows 11 and UE 5.3.2 windows build - but now I think it’s related to how the UE project is setup?
if you figured out in your end what’s the culprit, much appreciated!
It's still around but it's honestly a non-issue for the most part. You've done as much as you can given the extremely challenging engine and the model itself is fantastic. You'll probably have to wait for a few months until we understand the engine better before fixing more bugs. Overall it's still really nice and a huge improvement to the base model! <3
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For minor clipping. Unfortunately, I am unable to remedy for this time. If anyone wants to report any clipping in armor please screenshot. I recommend using this site: https://imgur.com/upload
Tomorrow there will be a patch for Khajiit and Argonian - 28.04.2025y DoneTrying to work a little with 3D Fur for Khajjits. At this moment im is testing different methods and ways, also you can look forward to
more fluff Khajiit:
https://youtu.be/vJmYgYS9L_o?si=D-8TfOWGkf_9smUE
Just curious. For this did you make changes via a drawing tablet or mouse work alone?
My last guess was it’s sth about windows 11 and UE 5.3.2 windows build - but now I think it’s related to how the UE project is setup?
if you figured out in your end what’s the culprit, much appreciated!
just wanted to point out there is some minor clipping while using a bow with leather armor, while nocking the bow.
My brother in Talos, there is a literal TWINK under that Kvatch Cuirass