Hiya y'all, thank you all for the support of my mods and just wanted to leave a little note here for anyone curious what's to come next from me.
Current Plans 0.8 - better models for males (Done) Create more models for other races and all genders, in the current order (Doing)
Breton
Imperial
Nords
Orcs
High Elf or Redguard
8.5 - Nude versions? (next) 0.9 - Add multiple levels of muscle 1.0 - less clipping with armor and clothes (might take a while)
Yup, that's pretty much it. Some of you may have noticed that the latest version of the mod has less muscular versions of the characters, and that is because of problems which occurred with the models being too big and clipping with clothes. There is a way to fix it by reshaping all the clothes, which would take a while, which is why bigger models are being left off for later. Any comments showing support for certain races would let me gauge interests and prioritize them. Along with any comments on the models themselves would be handy to fix mistakes, etc. :D
Very good module. Can you prepare several different versions? (For example, those with more muscle and those with less muscle, including women. By the way, I prefer those with more muscle) Can you adjust your hands and feet to be larger? After the body thickens, the hands and feet look a bit small. Can the nails of hands and feet be lengthened a bit? Can the breasts of the female version be larger?
The plan is eventually to have multiple muscularity versions, like you said, but first, I just want to get all the races covered and genders for all those races to have a base model to kind of be the jumping point for those versions.
I could, but I haven't tried it yet since the hands and feet have a lot of bones, which are used for animation,s and when your character is holding something, so doing it could cause issues or make first person seem awkward. (I could maybe try it someday and see if any of that happens since it's all pure speculation at the moment.
I could potentially do that!
They can be made larger! The only constraint is clipping that may occur with armors I haven't tested, and that potentially they may appear to be seen in first person at some point, blocking a chunk of the screen.
I love this Mod, my only issue is some armors clip very badly and the Khajiit NPCs are jacked to lol, would it be possible in the future where the body model only affects the player character?
Genuinely, thank you. You barely ever get to see femme body types with muscle and it drives me insane. Finally I can have a stacked Khajit lass who could bench press me.
will there be outfit refit mod for clothing? any outfit mods that work with the bod? the body is good but the clothes dont fit in the slightest for some general clothing and the armor is small or mis fit.
yup all the models for each mod I sculpted using the base game mesh as a starting point. I’ve got no clue how to import the same mesh over and over which is why new races take rather long haha. Sometimes tho i’ll take a mesh I already made for another race lay on top of the race and just eye ball it to have them look similar but kinda stopped doing that as of the more recent model to not have them look kinda inflated and identical.
I really like my Khajiit a bit beefy. But to be honest, I would love to have a slightly toned down version, just a bit more muscle and abs than vanilla. Just enough to not clip through clothing and armor.
Thank you for your amazing work! Will a less jacked version for the female also come? (Sorry for being annoying lol) I only see screenshots for version 0.8 female and the legs look so massive, I think they will clip?
53 comments
Current Plans
0.8 -
better models for males (Done)Create more models for other races and all genders, in the current order (Doing)
- Breton
- Imperial
- Nords
- Orcs
- High Elf or Redguard
8.5 - Nude versions? (next)0.9 - Add multiple levels of muscle
1.0 - less clipping with armor and clothes (might take a while)
Yup, that's pretty much it. Some of you may have noticed that the latest version of the mod has less muscular versions of the characters, and that is because of problems which occurred with the models being too big and clipping with clothes. There is a way to fix it by reshaping all the clothes, which would take a while, which is why bigger models are being left off for later. Any comments showing support for certain races would let me gauge interests and prioritize them. Along with any comments on the models themselves would be handy to fix mistakes, etc. :D
But I ran into one problem that the my character would T-pose if I reloaded in the game.
The only solution is to reload saves from main menu.
Great work anyway!
Can you prepare several different versions? (For example, those with more muscle and those with less muscle, including women. By the way, I prefer those with more muscle)
Can you adjust your hands and feet to be larger? After the body thickens, the hands and feet look a bit small.
Can the nails of hands and feet be lengthened a bit?
Can the breasts of the female version be larger?
I will look forward to and patiently wait for your follow-up works.
Busty Oblivion WIP
looking forward to what you cook up next! :)
Only problems I personally ran into are spontaneous T-posing upon loading in, but it resolves when I go to main menu and back in.
and the chest and back also clip through any of the heavy arena armor.
But to be honest, I would love to have a slightly toned down version, just a bit more muscle and abs than vanilla. Just enough to not clip through clothing and armor.
Still, thank you for this mod!
Will a less jacked version for the female also come?
(Sorry for being annoying lol)
I only see screenshots for version 0.8 female and the legs look so massive, I think they will clip?