Oblivion

Gun Runners' Arsenal details

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Josh Sawyer explained some detail about the weapons that will added in Gun Runners' Arsenal on the Bethblog.

The information is split between two blog posts, one available here and one here.

Mad Bomber (Perk) - Specialized training is now available for wastelanders with a talent for Repair and a love of Explosives. Learn how to get the most of your Powder Charges, Bottlecap Mines, and Time Bombs! Love Mini-Nukes but hate carrying around a Fat Man? Slap on a Sensor Module and make a Fat Mine! Want to find another use for those heavy Microfusion Cells? With a bit of Scrap Electronics and some know-how, you’ll be hurling MFC Grenades and MFC Clusters in no time! Crafting humble Tin Grenades and even devastating Nuka-Grenades are a snap with this handy perk.

GRA Laser Pistol, Plasma Pistol - Never let it be said that the Gun Runners are snobs. We’ve worked on some distribution deals for customizable low-end Energy Weapons. Don’t let the “low-end” designation fool you. With new mods, these weapons can be potent against a surprisingly wide range of foes. The Laser Pistol’s Combat Sights make the weapon much more user friendly. The Focus Optics customization boosts damage. On the other end of the (visible) spectrum (heh), the Plasma Pistol’s High-Energy Ionizer elevates its already impressive damage into the steel-melting range. A Magnetic Accelerator addresses the traditionally slow projectile speed. Recycler mods, to lower operating costs, are available for both weapons.

.50MG Explosive - High caliber ordnance for our high caliber clients. Available now at select dealers, this terrifying round produces a secondary blast after driving into its target. Recommended uses: Deathclaw Mothers amidst their young, Brotherhood Paladins surrounded by Scribes, or a particularly annoying pack of Geckos. Bring your piggy bank: MSRP is 40 caps per round.


Read more at the Bethblog.

20 comments

  1. Amig186
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    Maybe they didn't HAVE a choice. Not everyone can afford two high end platforms, you know. I'm sure there are people who have a console but no PC, or a PC that's too weak to handle Fallout New Vegas.
  2. dartmaul15
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    Still.... Bethesda haven't got the guts to tell the world that it is repacked mods! they don't even credit the original authors!

    besides. the ones buying it on console KNEW that the PC version was going to be moddable, so they made their choice!
  3. GabSte1989
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    Anyway, before more of you start talking about losing respect for Bethesda, think about the poor bastards who bought FNV on console. They'll be rejoicing over this.


    That's pretty much the whole point. From one point of view you could say that console players are profiting from the efforts of PC modders and testers, especially from the efforts of people like Antistar and Jonnyeah. Subsequently, Obsidian and Bethesda are profiting from sold DLC. Thustly, we are ALL profiting from bigger budgets on future Fallout games.

    I'd call that a win-win.
  4. Amig186
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    Who needs a fat mine, when a plain ole mini nuke and frag mine placed close to each other have the same effect?

    Check out Project Nevada sometime boys and you'll see that MOD is infinitely better than this.......add on


    PN requires NVSE. Official DLC/addons can't require it, so their potential is limited compared to that of mods.
    Anyway, before more of you start talking about "losing respect for Bethesda", think about the poor bastards who bought FNV on console. They'll be rejoicing over this.
  5. griz024
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    well they did say that LR was going to be the last storyline DLC. i guess they could put out more weapon/armor pack ones...

    i think this one is great for console users, just saying i don't see a reason for pc players to buy it
  6. dimebagdarrell
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    @xaliqen Bethesda will probably stop supporting this game after skyrim comes out. that is a very highly anticipated game and Bethesda wants to make sure it works perfectly, unlike other Bethesda titles in the past. therefore, expect them to put all of their time and effort into skyrim and little to no time on NV.
  7. xaliqen
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    @dartmaul15 -- I'm not sure if it's Bethesda or Obsidian who called the shots on what to include in the DLC (probably a little of both), but all of the people playing on consoles don't have access to mods. This will be good for them.

    In any case, it's great they're still releasing DLC and patches almost an entire year after the game came out. When you think about it, most developers these days don't provide this kind of support with regular updates to content and stability for an extended period.
  8. dartmaul15
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    You are so damn right. about 70% of the weapon mods are found in WMX.
    project Nevada also has some of the weapons. (like combat rifle).

    Am i the only one who suddenly lost respect for Bethesda?
  9. griz024
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    seems like this is just a collection of mods packed together and sold as a DLC, so console users can pay for what pc users get for free
  10. deleted1753856
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    *loads new vegas and fast-travels to Gun Runners, saves.*