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lMonk

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lMonk

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8 comments

  1. WholeApples
    WholeApples
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    Hello All!

    First off, this mod is a godsend. I had no clue how to use the Creation Engine to script so there is no way I could have gotten a version of this mod made/functional.  However, I was put off by the fact that it only showed one arrow in the quiver. After much trial and error, and playing tricks on the scripting, I have frankenstein-ed a version on the code that shows all of the arrows in the quiver. Here is the code:

    Begin ScriptEffectStart
    message " " 0
    message " " 0
    additem aaBoundArrow 1
    additem aaBoundArrow 99
    equipitem aaBoundArrow 0
    End

    Begin ScriptEffectUpdate
    message " " 0
    if getequipped aaBoundArrow == 0
    equipitem aaBoundArrow 0
    endif
    End

    Begin ScriptEffectUpdate
    if getequipped BoundBow == 0
    set arrowCount to GetItemCount aaBoundArrow
    RemoveItem aaBoundArrow arrowCount
    endif
    End

    Begin ScriptEffectFinish
    set arrowCount to GetItemCount aaBoundArrow
    RemoveItem aaBoundArrow arrowCount
    End

    Keep in mind, I am new to scripting and I'm sure there is a more efficient way to accomplish this.  I saw another comment below that said they did the same thing, but didn't say how they did it. For people who also have no idea how to script, this is what I got to work. Again, super janky in terms of how it actually works. But hey, it works. 
    1. lMonk
      lMonk
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      • 105 kudos
      That's cool... but this mod old (check the release date). I no longer support it - or even remember what TES4 scripting looks like :)
  2. GonzoTheSamuraiiii
    GonzoTheSamuraiiii
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    • 0 kudos
    highly needed, why isnt it in vanilla game....
  3. YorYenrac
    YorYenrac
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    • 1 kudos
    Good concept. However I cannot get your script to work with any custom made spells in the TES Set. Also if I change a spell using the script in the TES Set the script no longer works.
  4. hypnoboggled
    hypnoboggled
    • premium
    • 7 kudos
    endorsed, this is good, just what i was looking for, so that i dont have to carry bow and arrows around on my sneaky character. i did find that the spell gave me 100 arrows but only equipped 1 of them, so i added a line to the script telling it to add the other 99 (this might be a conflict with another mod i have that unequips ammo when my bow is on my back). i also changed the default bow and arrow mesh/texture to nico's dreadweave bow and arrows. it looks totally awesome. im very happy, thanks for the mod
  5. batlham
    batlham
    • member
    • 19 kudos
    I love it and use it!

    BUT...I made a ingame bound bow spell with other effects and this mod didn't add the arrows.

    It would be nice to have it as a spell on its own to add to custom spells. This would also let you use other arrows with bound bow and solve the problem with custom spells.

    Likewise, it does not re-equip any arrows you had equiped. Minor but annoying sometimes.

    Still its VERY handy. Great for taking out monsters without depleting all your arrows.
  6. brandy48457
    brandy48457
    • member
    • 0 kudos
    I laughed myself but i didnt know what to do to fix it quite a good mod idea thanks for your work
  7. lyobovnik
    lyobovnik
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    • 25 kudos
    Interesting... must try!