Oblivion

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scruggs

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scruggs

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14 comments

  1. huntermoon
    huntermoon
    • member
    • 0 kudos
    What about creatures? And if they're under the spell Command creature and the like? Or Other mod spells that makes a creature follow you?
  2. iceelite
    iceelite
    • member
    • 0 kudos
    @atrea it doesnt always work for me especially for modded companions and not the default ones in the cmpartner mod
  3. hoshi23
    hoshi23
    • BANNED
    • 8 kudos
    godsend - why wasnt this includede in companions from the start
  4. Atrea
    Atrea
    • supporter
    • 5 kudos
    pierrejaquet CM partners has a ring that summons all your party members to you.
  5. RKAS
    RKAS
    • member
    • 0 kudos
    Could you PLEASE make it where you can have up to SEVEN companions marked? As you guessed, I have 7 companions, with this I have to leave 2 of them and I don't want to do that.
  6. axman36
    axman36
    • supporter
    • 5 kudos
    Well, I tried it again on another NPC, is there a way of knowing if the NPC is marked? Hes not generic, its this mod:http://www.tessource.net/files/file.php?id=5339.
  7. scruggs
    scruggs
    • supporter
    • 187 kudos
    @MegaTailzChao: Yes.

    @axman36: What mod specifically are you referring to? And does your mercenary have a name, or is it a generic NPC?
  8. axman36
    axman36
    • supporter
    • 5 kudos
    I dont know why, but every time I try this on a mercenary for a mod, it doesnt work. How do I know if it does? She doesnt get any shadow things but she follows me, and well she stays at the same place when I use recall...
  9. MegaTailzChao
    MegaTailzChao
    • member
    • 0 kudos
    THANK YOU SO VERY MUCH!

    By the way, if I have a companion marked, and said companion is in another area, will recalling them still bring them to my location?
  10. scruggs
    scruggs
    • supporter
    • 187 kudos
    It works on any NPC who is following you when you cast the Mark spell. Generally speaking, that means companions, but it can also work for vanilla NPCs who accompany you on a quest, and you could probably exploit that to an extent. The main purpose is for companions, though, and it won't work at all on ordinary, non-following people.