Would this actually work? I mean, if you manually installed a mod that overwrote your meshes and textures, this application will just remove the overwritten files...leaving a missing item in the end.
I am guessing that using this would cause severe game instability as the application does not replace the overwritten (and then deleted) vanilla files. Perhaps an entry could be made in the app to reference the oblivion BSA files so that the overwritten files could be replaced when the mod is removed?
I imagine you're right. If the mod it removes had overwritten vanilla game files then they would be removed. Luckily they should still be in the BSA's, but archive invalidation may cause Oblivion to skip that & cause missing textures/meshes etc. If people would just use a proper mod manager like Wrye Bash in the first place, a mod like this wouldn't be needed except in perhaps a very few special cases.
I've just updated Java and set the mod remover to be opened by it, but whenever I try to open it, a black window opens for half a second and immediately closes out.
Can your mod get rid of the infamous...DMC Stylish mod? I quit playing Oblivion because of it. I have uninstalled my game and deleted the mod many times and it was still there. Begone Satan (DMC Stylish)!!
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I mean, if you manually installed a mod that overwrote your meshes and textures, this application will just remove the overwritten files...leaving a missing item in the end.
I am guessing that using this would cause severe game instability as the application does not replace the overwritten (and then deleted) vanilla files. Perhaps an entry could be made in the app to reference the oblivion BSA files so that the overwritten files could be replaced when the mod is removed?
Just guessing...
Dm
The file comes in a .zip
You can open these using WinRAR, Or Winzip.
Inside of the zip there is a .jar. You can open that with the java runtime environment. Maybe next time, you should read the instructions