This is probably my favorite housing mod. It's huge, functional and very very smooth.
The ONLY problem I've had is the mystery portal cabinet in the second storage room somehow got broken and won't open. It will let me click on it (like a normal cabinet) and then ask if I want to walk into it, open it or cancel - but no matter what I pick, it doesn't do anything. It used to work fine, but somehow it got corrupted. Has this happened to anyone else? If so, were you able to fix it or figure it out?
Still great mod though. Fortunately I didn't put anything important in there.Endorsed and thanks!
This place is phenomenal. I literally spent 3 hours (real time) just wandering around exploring the place. The sheer size of it and amount of detail you put in blows my mind. I can't begin to imagine how much time and work went into this, and it was totally worth it. This place is the perfect headquarters, no matter your class. It literally has everything. Take a bow, cuz you deserve it!
Simply awesome. I spent ages wandering around, taking in the enormous level of detail in this mod.
The only flaw that I have found is that teleporting to the entrance causes the game to freeze. This is easily worked around by teleporting to the library and then going downstairs from there.
I like this mod but it needs some improvements: 1) remove candles from bookshelves (the conflict with bookplacment mods) 2) add somewhere working Necromancer Altar 3) add more secret chambers (assassin, necromancer and ...) Make NPCs optional (just don't like them).
Easy-to-access-on-the-fly house, with alot of features. However I would like some sort of organised storage in one place. There's alot in the house but it's strewn across the entire place, with seemingly no purpose at all. The only place to store weapons and equipment in a somewhat orderly manner is in the basement, as there's alot of containers, but why not add a large storage room connected to the smithy or a similar vault in the caves?
Seeing as it can be summoned at will, it's great for going in, drop loot, and go back and as such, it could benefit greatly from more storage options.
Edit: Also, does the repair hammer chest and the 3000gold chest in the tomb respawn?
177 comments
http://www.nexusmods.com/oblivion/mods/43656/?
The ONLY problem I've had is the mystery portal cabinet in the second storage room somehow got broken and won't open. It will let me click on it (like a normal cabinet) and then ask if I want to walk into it, open it or cancel - but no matter what I pick, it doesn't do anything. It used to work fine, but somehow it got corrupted. Has this happened to anyone else? If so, were you able to fix it or figure it out?
Still great mod though. Fortunately I didn't put anything important in there.Endorsed and thanks!
The only flaw that I have found is that teleporting to the entrance causes the game to freeze. This is easily worked around by teleporting to the library and then going downstairs from there.
Other than that, 10/10 and endorsed. Well done.
1) remove candles from bookshelves (the conflict with bookplacment mods)
2) add somewhere working Necromancer Altar
3) add more secret chambers (assassin, necromancer and ...)
Make NPCs optional (just don't like them).
Seeing as it can be summoned at will, it's great for going in, drop loot, and go back and as such, it could benefit greatly from more storage options.
Edit: Also, does the repair hammer chest and the 3000gold chest in the tomb respawn?