I'm using Light Compatible Skeleton, is it possible to make it compatible with this or maybe remove the extra physics from the helmet/hood pieces? I'm getting the stretched out effect. Fantastic mod btw.
I do second this. I'd love to use this mod for its armors, as it gives these unique NPCs a much needed visual makeover; however, I'm pretty attached to Ragdolls and also don't want to give that up.
Question, will Mannimarco has still the robes on him & the armor from this mod? For I have Vanilla Gear Redux installed & it's robe+circlet combo has a ESO-like vibe with it that I like, & kinda know will this allow him to have both on him or the armor will replace the robes?
And of Lucien Lachance, does his new robe is only for him or does all the black hand robes be replaced to it as well?
Mannimarco still have his robes even after installing this mod. because there is no way to obtain Mannimarco's robe other than defeating him, so I did not remove them from his inventory. Lucien's robe is his unique item. If possible I would like to give a robes to other Black Hands with a different design.
Hi, just so you are aware, the Japanese characters used in the texture file names for Umbra cuirass is causing problems when this mod is used in a wabbajack list. It breaks the sanity checks. I tried to put it in my Last Seed list but will have to remove it because of this.
Reminds me of Dark Souls, and makes some important villains look less like dorks. Recommended.
When I first installed it, I had problems with stretched polygons on the redesigned NPC's. If you, dear reader, have the same problem, and have the Oblivion Mod Manager, turn on "BSA alteration" in the Archive Invalidation menu (under Utilities). That worked for me.
Suggestion for the author: I killed Umbra, and noticed she was still carrying her original suit of armor in addition to the new armor she was wearing. You may want to remove that.
Thanks for the additional information. Umbra's original armor is included in the Leveled Lists. Leveled List is saved in save data, so if you install the mod on a save data already met Umbra, you will probably end up with the original armor. It may be a good idea to make it so that the original armor is overwritten with the mod armor in the next update.
When I redesigned Umbra, I wanted to make use of the original design. So I aimed to create a good design while keeping (often hated) goggle part of ebony helmet. I didn't use Yuria of Londor as a motif, but it's true that after seeing FromSoftware's character designs, I thought I could create a good design while keeping the goggles.
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Fantastic mod btw.
Because it doesn't use any parts that expose the skin, you can be used regardless of body type mods.
Universal skeleton hair bones are assigned to the veil.
http://www.nexusmods.com/oblivion/mods/27945/
And of Lucien Lachance, does his new robe is only for him or does all the black hand robes be replaced to it as well?
Lucien's robe is his unique item. If possible I would like to give a robes to other Black Hands with a different design.
Also good luck on the other black hand's robe design!
I tried to put it in my Last Seed list but will have to remove it because of this.
I'll remove them in next update.
Thank you.
When I first installed it, I had problems with stretched polygons on the redesigned NPC's. If you, dear reader, have the same problem, and have the Oblivion Mod Manager, turn on "BSA alteration" in the Archive Invalidation menu (under Utilities). That worked for me.
Suggestion for the author: I killed Umbra, and noticed she was still carrying her original suit of armor in addition to the new armor she was wearing. You may want to remove that.
Umbra's original armor is included in the Leveled Lists.
Leveled List is saved in save data, so if you install the mod on a save data already met Umbra, you will probably end up with the original armor.
It may be a good idea to make it so that the original armor is overwritten with the mod armor in the next update.
!::! Fred
So I aimed to create a good design while keeping (often hated) goggle part of ebony helmet.
I didn't use Yuria of Londor as a motif, but it's true that after seeing FromSoftware's character designs, I thought I could create a good design while keeping the goggles.