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Snowy's Water of Cyrodiil - Distant LOD (VWD) - 1.0
You ever wanted to get past Oblivion's water LOD engine limitations of sea level height? And by proxy water height limitations? This mod enables this capability by tricking the game's engine into switching the _far.nif in for the editor object. The editor object and _far.nif both are from the same object source.
:: REQUIREMENTS ::
• Oblivion
• Shivering Isles
• Landscape generated using - Landscape LOD generator tes4ll-v5
• slowLODGen to implement new water
:: FEATURES::
♦ 14 locations in Cyrodiil have been added into the WaterLOD - 53 water statics have been placed throughout the region with many exceptions or holes, as they were physically unable to be viewed unless via air.
♦ 6 locations in the Shivering Isles have been added into the WaterLOD - 33 water statics
:: PERFORMANCE::
• In game performance impact from this should be negligible. The _far.nif is two triangles, so it's as low as the poly count can possibly get. There is no need to optimize it
:: DOWNLOAD ::
- Snowy's Water of Cyrodiil - Distant LOD (VWD) | https://www.nexusmods.com/oblivion/mods/54789
- Snowy's Graphics Overhaul - Guide - Presets - Ini's | https://www.nexusmods.com/oblivion/mods/54743
:: KNOWN ISSUES ::
• Viewing some water locations via air will expose some of the issues and limitations of Oblivion's landscape and LOD. Such as Cheydinhal - landscape generated flattens the interior of the city and makes it incredibly difficult to make the water assets appear with depth and will instead appear more flat and flicker. Playing as normal does not expose these issues as much.
• Flickering water LOD has always been a problem with Oblivion's handling through its engine. This occurs in every instance and the new water LOD's are no different.
• Small pools of water around Cyrodiil were left alone, as landscape generation through most users using LOD mods, removes the depth in many of these locations or darkens these patches to compensate, rendering water placement useless as its not visible without using the free camera in game. To save resource bloat, I have selected only prominent locations of interest in both Cyrodiil and the Shivering Isles
:: CREDITS ::
♦ Arthmoor for creating and sharing this wonderful tool | Cell Sized LOD Water Plane 1.0 | used to create this mod | https://www.afkmods.com/index.php?/files/file/266-cell-sized-lod-water-plane/
♦ Da Mage and Throttlekitty for the original Real Water Mesh resource | https://www.nexusmods.com/oblivion/mods/18905
♦ Anyone who has stopped by the streams and live gameplay showcases over the years in support for what I do
♦ The entire modding community for being a huge inspiration to me
♦ Bethesda for creating what I think is the most beautiful game of all time - mods or not
:: Licensing and Legal ::
This is a mod designed to add graphic fidelity to anyone's instance. You are permitted to use this mod as part of creating content, showcases, guides, etc. All I ask for is credit where credit is due.
You may not distribute the package itself without my express written consent.
Non-English translation versions may be uploaded without permission on the following conditions:
1. All mod files contained in this archive are retained with their current names.
2. No alterations are made to the contents of the plugins or master file other than those necessary to translate the English text.
3. No alterations or additions are made to the meshes and textures other than those necessary to translate English text.
4. This readme is included, in ENGLISH, exactly as it is written in the version it was downloaded with.
Compatibility Patches may be distributed ONLY under the following conditions:
1. Permission must be obtained from me in advance. There will be no exceptions to this.
2. The documentation for the patch must mention that I am the creator of this mod.
3. The documentation for the patch must contain a link back to one of the download sites listed at the top of this readme.
4. You are solely responsible for any support issues arising from the use of the compatibility patch.
All inquiries regarding this mod must be directed to me.
Requests made on Twitter, Facebook, Reddit, Discord, or any other social media format will not be acknowedged and permission will never be granted via these mediums.
Mod history archives are permitted to keep a copy of this mod within their archives for historical purposes provided all authorship and credit information is retained and the contents of the mod are not altered in any way.
This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.
Thank you!