About this mod
Adds ai voices from elevenlabs to oblivifall. Requires oblivifall knights of the nine.
- Requirements
- Permissions and credits
This took a while to do and should cover oblivifall and the knights of the nine file. I haven't been able to check every single voice in this yet as there is a very large number of voice lines in oblivifall so there may be mistakes especially with the knights of the nine dialogue lines that overwrite the original mod. I will try to find any issues and update this mod when I can. You may also use the bugs tab to report any incorrect/faulty voice lines.
I am not going to update this mod every time I fix something in it unless it is something major. I will be focusing on less frequent larger updates.
Future:
- My current aim is to remove all of the voice lines that are supposed to represent character actions, correcting knights of the nine voice lines and adding lip files for those missed in the CS batch lip generation.
- I want to eventually move onto removing redundant voice lines in the .bsa however this will take alot of testing as it is not always clear which voice lines are used in the mod.
- Maybe work on spelling corrections and mistakes within the original mod
Install normally by installing with manager of manually, placing the .bsa file into your oblivion/Data folder.
Requires:
Oblivifall - Losing My Religion
Oblivifall - Update
Oblivifall - Knights of the Nine
Recommended:
OBSE -Elys- Universal Silent Voice (will allow lines to be displayed even if they are not voiced as well as playing a lip file for lines that do not have them).
Sky BSA - fixes how oblivion handles bsa files
Acknowledgements:
Voice add-on for Oblivifall - Losing My Religion - for original inspiration
ElevenLabs Oblivion Voice Files for Cloning - for ai training
Elevenlabs Batch Generator - for making this not a complete nightmare