There shouldn't be any issues but if there are please let me know and i'll fix them if I can. I may update at a later date if I do more Wildermyth inspired mage sets but for now the set is just these two styles and their colour variants.
I will most likely be taking a break from releasing Oblivion mods for awhile (especially busy time of the year with Christmas and other IRL things and with it being a very hot summer currently it's too hot to run my PC) so this may be the last one this year unless I end up releasing a smaller mod i'm thinking about but I'm not planning on doing any large mods at this stage for awhile.
Hi thank you so much for these. The Robes are wonderful - no issues, but the Roaming Mystic clothes reintroduce the neck seam which is fixed by Seamless OCOv2. Is there anyway to fix this?
I'm not sure only thing I can think of is to swap the mesh part that has it with a mesh part from OCOv2 (i've not noticed it in game myself) I'll look into it when I am able and see if there is a way I can do it on my end that won't cause issues with the mesh not working, thanks for letting me know :)
What's with that tan line going vertically on the robes' chest? It doesn't seem to be connected to the "skirt", so I'm assuming it's just for aesthetics?
I had tried to connect it to the part on the skirt (you can see the edge of it in the skirt sadly it's not as wide to match the upper part) but it ended up entirely too different on the skirt part because of how the UVs were set up on the mesh, no matter how much I tried to adjust them I couldn't change it but I liked the top part as it was the main part I wanted to get across with the outfit so I kept it (it was supposed to be the edge or a robe sort of dressing gown part but it doesn't look that way because of the skirt) Ideally would've been to be able to carry the edge pattern down on the skirt but it wasn't doable with my current level of skill (it would have shown up in other places on the robes where I didn't want it) and removing it wouldn't just left it a bland robe nothing like what it was inspired by.
Another great work, lore friendly ,unique and faboulous, filling in holes of the game one at a time! Ever considered trying to incorporate some folk elements or native motifs and try a jab at recreating concept art stuff? (Michael Kirkbride's interpretation of old Cyrodiil and such?
Any chance for some kind of telvanni themed robes? Or just porting these over with their permission lol (https://www.nexusmods.com/morrowind/mods/52278)
I can't port mods (I don't know how) but I had considered a Telvanni themed set further down the line for a future playthrough, though it wouldn't be this year.
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I will most likely be taking a break from releasing Oblivion mods for awhile (especially busy time of the year with Christmas and other IRL things and with it being a very hot summer currently it's too hot to run my PC) so this may be the last one this year unless I end up releasing a smaller mod i'm thinking about but I'm not planning on doing any large mods at this stage for awhile.