Oblivion
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Mark

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Youngerhampster

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10 comments

  1. goblinkiller32
    goblinkiller32
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    Also the Lord sign seems to heal you beyond max health
    1. Youngerhampster
      Youngerhampster
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      Damnit I thought I fixed that.

      Well, i'll be doing an update soon to fix some things and change some things. 
    2. goblinkiller32
      goblinkiller32
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      Neat
  2. goblinkiller32
    goblinkiller32
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    Isn't 3 mana/second a bit too much for something you can't even toggle off?
    Especially compared to the other stuff 
    1. Youngerhampster
      Youngerhampster
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      It would be helpful if specified which ability you're talking about.

      I would guess you're referring to the Shadow sign. Being able to "Toggle it off" will not be a thing, sorry. That's like toggling off the atronach's stunted magicka. It's a drawback you have to deal with, it's part of the package.
    2. goblinkiller32
      goblinkiller32
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      Whoops my bad on that one.
      Thanks for clarifying.
  3. ThyNosferatu
    ThyNosferatu
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    Fantastic mod, definitely the most unique birthsigns mod released on the nexus, and trust me on that I've played just about all of them.

    Loved your re-invisioned concept of the apprentice, and enjoying a playthrough as such right now, also looking forward to playthroughs under the warrior, thief and the lord in the future. I am a little skeptical of the passive bonus granted to the tower (25% reflect is a greater sum than even Clannfears can claim) seems very strong but honestly i don't think I've ever picked the Tower in my life so i can definitely look past it lol.

    I would also like to inform that the Lover description has the smallest typo in it just in case you weren't aware, i almost missed it at first glance it was that small but it deserves mention.

    Lastly, any plans for a similarly designed race overhaul in the future?

    Thanks again for sharing this mod with us, happily endorsed.
    1. Youngerhampster
      Youngerhampster
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      I'll probably do a race overhaul eventually. ATM though i've primarily been working on a mod to implement a new talent system (IE. fallout perks, this is in addition to the vanilla perk system, not a replacement) though, which is gonna take awhile since it's much larger in scope than my other mods.
  4. ColdTyrant
    ColdTyrant
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    This is fantastic, I love this. In my opinion Atronach should give a 150 pt boost bc of the stunted magicka.
    1. Youngerhampster
      Youngerhampster
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      Honestly, fair. I reduced it from the vanilla value which i thought was frankly a bit much to also get with how powerful vanilla spell absorb is, but in retrospect, Av Latta Magicka heavily nerfs spell absorption's defensive value.