Oblivion
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Vagrant0

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  1. Vizzerdrix
    Vizzerdrix
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    Ah! I've been looking all over for this mod. One of my favorites from back in the day

    I don't suppose goats could get a similar treatment for Skyrim?
  2. Vagrant0
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    patientnr1043, I can only see this happening if you don't take off the ring, but instead try to equip a different one right away. This is the fault of how Onunequip blocks work. If you don't manually remove the ring, the related ability won't get removed. This is another reason why I made it so that there would be an effect icon in the top right, so that you would know that the effect is still present despite wearing different rings. Short of making more complicated scripts which may be difficult for others to work from, this is the only solution.

    This mod afterall was designed primarily as an example mod for others to look at and use as a reference for other summon/pet mods as it shares most of the same components including a very useful stop/follow toggle on the sheep.
  3. d3FUSe
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    Reminds me of the staff of everscamp. Trained my blade skill with that.
  4. StClair
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    Fire Sheep.
    *shakes head*
    All I can say is, good job associating them with Sheogorath.
  5. Vagrant0
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    I just took all papers out of the bowl, I didn't care about the Followers. To bad it's such a long way to the statue.


    I might just have to do something about that. Modav stealth -100, Modav speed -200, Light 800, and constant stream of things attacking you when you try to activate/pick one of them up? Ok, maybe not anything that drastic. But I'll probably want to do something like this so that people have to think about how to do it. Probably when I add script notations and such. So expect the change sometime within the next 10 years or so.
  6. isorun
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    I just took all papers out of the bowl, I didn't care about the Followers. To bad it's such a long way to the statue.
  7. Vagrant0
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    Changed the health slightly, added spell usage to the sheep, changed their min/max level. Now that they can fight back, it's probably a good thing they die after a few hits.

    On a side note, anyone had any interesting events happen when trying to get the ring? Do I need to play around with the amount of peper in the bowl and maybe add some effects to trigger should you try sneak stealing them? Afterall, half the fun of it is supposed to be figuring out how to get the ring without upsetting the followers.
  8. isorun
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    i think of modding there health a little, cause now they need to be hit twice with the bow and arrows i currently use. (i use them to train my marksman)

    I got a lot of creatures following me at the moment: i bought every creature of the petshop (14) and i got two flaming sheep, plus all the horses i own that's 19 in total <img class=">
  9. Vagrant0
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    Yes, the question though is how well it works. I have my own settings for combat damage, npc life ect, so there will probably need to be some tweaking on that end. I tried to get it somewhere between summons that you can beat on for leveling, and something that could actually prove useful. That and the novelty of having flaming farm animals running around after you.

    On a serious note, I'm well aware that they don't do fire damage when attacking, even though it sounds like fire being used. Sheep lack the animations needed for spell casting (for some silly reason), but I left the spell in there for sound effects, and incase I felt like trying to figure out how to get the animation working.
  10. Stampede
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    A very strange and very original idea...good work! It actually fits with the theme of Sheogorath perfectly in my opinion. Chaos!