This page was last updated on 08 March 2024, 11:01PM
Changelogs
Version 2.1
*Updated shield models
*Fixed minor errors with the UV mapping of the shields
* Minor adjustment to the saturation of the rim of Escutchoeon of Chorrol's texture.
* Fixed a bug that prevented texture files from loading properly when viewed in external programs (e.g. nifskope, irfanview).
* Added missing menu icon for the ebony shortsword in "menus50."
* [Separate download] Included alternative meshes for the "flat-topped" shield models from v2.0. (Optional)
Version 2.0
* New shield models. Ebony shields are now shaped like kite shields (Escutcheon of Chorrol and Brusef Amelion's Shield are also changed).
* Cleaned the rust off of the ebony shield's and Escutcheon of Chorrol's textures.
* Added new menu icons for all altered weapons and shields.
* [Separate download] Added a "black blade" texture variant gives the blades and axe heads the darker hue of their vanilla textures. (Optional)
* [Separate download] Added a mesh that gives the waraxe it's vanilla sparth style head with updated menu icons, as requested by KillerHell. (Optional)
* [Separate download] Added a mesh that makes the arrows approx. 20% longer, as requested by ElderScrollsFan001. (Optional)