Oblivion
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SatanVsSanta

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SatanVsSanta

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3 comments

  1. jillandjackson5
    jillandjackson5
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    • 1 kudos
    love the stuff but i think the weapons are way too powerful. would like to see a dialed back version
    1. SatanVsSanta
      SatanVsSanta
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      • 3 kudos
      I have since uninstalled Oblivion and moved on to other games, sorry. This mod is intentionally overpowered, allowing the community time to make actual endgame content for Oblivion, which pretty much does not exist at the present time.

      I made this mod future-proof as I wait (pray) for more landmass and dungeon creations.

      If I see something considered endgame, and worthy for me to re-install Oblivion, I shall return, and make your optional 'nerfed' version then.

      Have an excellent time.
  2. SatanVsSanta
    SatanVsSanta
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    A heads up for those that will be entering Niflheim dungeon.

    The portal at the very end, you probably should not enter it, you may end up in a long free-fall and probably die.

    The portal at the end of the Niflheim dungeon is the place I am considering expanding upon.

    The idea is not a 100% go-ahead yet, it is simply an idea to either leave Niflheim alone as it is, since it all is working perfectly, or expand the 'sky city' starting at that portal. I may leave the mini-dungeon as it is just to have an easy avenue to add other things if I need to introduce them through defeating the last guy found in the Niflheim dungeon.

    Level designers, if you are interested in perhaps lending some of your brilliance towards making Niflheim a proper dungeon with an actual end, leave a comment down below please. I am using the term 'sky city' loosely, since it certainly does not need to be a large land mass at all. I may scrub the idea...

    Update 1: Updated plugin is now live.

    The changes made are:

    1) All custom armours available for sale in the Marketplace in the Imperial City, have had their armour rating (AR) increased to match the Ornate armour set you will find at the end of the tutorial as you exit the tunnel. A small boat is right there, that's where the Ornate armour set is located. Their weight has also been reduced to 0.

    2) The Imperial Dragon armour set you get as a reward for completing the main quest, is also changed to include increased AR, weight reduced to 0,  and durability increased into the thousands per set item.

    Since this is just a plugin alteration, I will update the mod with a separate download for the new plugin. Eventually, I will simply unify the separate plugin with the main archive when I have decided to end updating.