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lArthass

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lArthass

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25 comments

  1. lArthass
    lArthass
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    • 16 kudos
    Thank you, take very good care of yourselves ):
  2. Yinsolaya
    Yinsolaya
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    • 23 kudos
    Congratulations on finishing the DLC at last!
  3. lArthass
    lArthass
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    • 16 kudos
    Hiçbir şeyi mükemmel yaptığımı iddia etmiyorum. Gigapixel AI ve Photoshop'u kullanarak elimden gelenin en iyisini yapmaya çalıştım. Bazı özel alfa kanallarını yeniden oluşturdum, ancak hepsini baştan yapmam mümkün olmadı. Sonuç, hayal ettiğim kadar kusursuz olmasa da, yine de oyunun görsel kalitesini önemli ölçüde artırmayı başardım.
    Ben bir profesyonel değilim; bu alanda herhangi bir eğitim almadım ve kimse bana nasıl yapacağımı öğretmedi. Ama tutkuyla çalışarak, 'Knights' DLC'sini de dahil etmek üzere, Oblivion'u günümüz standartlarına taşımaya devam edeceğim. Amacım, oyunu 4K ve 8K dokularla günümüz grafik kalitesine uygun hale getirmek.
    Gigapixel AI'nin gerçek potansiyeline ulaşması 2024 yılına kadar sürdü. Bu tarihten önce mükemmel sonuçlar elde etmek neredeyse imkansızdı. Şimdi ise tüm silah ve zırhları, birçok dokuyu ve Realm of Oblivion modunun yenilenmiş versiyonunu iyileştirmeyi hedefliyorum.
    Bu hayallerin gerçeğe dönüşmesini umuyorum. Oblivion'un geliştirilmesi için sayısız kişi emek verdi ve ben de onlardan biri olma onurunu yaşadım. Tek dileğim, bu efsanevi oyunun 2025 yılına yakışır şekilde, 4K çözünürlüğünde en iyi haliyle parlaması. Çünkü bu oyunda en çok sevdiğim şey, etrafı keşfetmek ve dokuların detaylarını incelemek.

    I don’t claim to have done anything perfectly. I used Gigapixel AI and Photoshop to do the best I could within my knowledge. I recreated some custom alpha channels, but I wasn’t able to redo all of them. The result didn’t turn out exactly as I had envisioned, but I still managed to significantly enhance the game’s visual quality.
    I am not a professional; I haven’t received any training in this field, nor has anyone taught me how to do this. But with passion and dedication, I will continue improving Knights DLC and more, bringing Oblivion closer to modern standards. My goal is to upgrade the game with 4K and 8K textures to make it look as good as it deserves in today’s world.
    Gigapixel AI didn’t reach its full potential until 2024. Achieving perfect results before then was nearly impossible. Now, I aim to enhance all weapons and armors, many more textures, and the remastered version of the Realm of Oblivion mod.
    I hope all these dreams come true. Many people have contributed to improving Oblivion, and I have had the honor of being one of them. My only wish is for this legendary game to shine in 4K resolution, worthy of 2025. Because what I love most about Oblivion is exploring the world and admiring the textures in detail (:
    1. BozzCollin
      BozzCollin
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      • 8 kudos
      I'm glad to hear it! Thank you for all of your textures. They are, by far, the best AI textures available. I'm looking forward to seeing those weapons and armors!
    2. FatalIllusion
      FatalIllusion
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      • 47 kudos
      Thank you for your work, looking forward to the next updates!
  4. Bersark93
    Bersark93
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    You've put so much work into this and it is appreciated, you've managed to achieve a lot and it's a great improvement on what was :)
  5. BozzCollin
    BozzCollin
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    • 8 kudos
    Thank you for these textures and for your hard work. I appreciate it very much!
  6. lArthass
    lArthass
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    • 16 kudos
    I have discovered a technique that allows me to preserve details more effectively during the resolution enhancement process. Now, I am checking the compatibility of all my work with this technique. To appreciate the quality of my work, it is essential for you to have knowledge in this area. I strive to produce the highest quality results in every file I work on. I pay attention to include maximum naturalness and originality, the optimal level of noise and sharpness, and if necessary, cleanliness and corrections.

    I've taken a little break from my workouts. I'll resume when I feel ready!
  7. chicagoasylum
    chicagoasylum
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    • 26 kudos
    your edits are some of the nicest I've seen done to vanilla textures like this. endorsed!

    cant wait for your KOTN textures to be uploaded as well :D those images you uploaded here from that expansion look amazing
    1. lArthass
      lArthass
      • member
      • 16 kudos
      Believe me, I really want this too. The Menus mod wasted a lot of my time. I struggled for days. Files that require manual editing take up a lot of my time. This mod will definitely be completed, and then I will probably prepare the 'Oblivion Realm 8K' mod again. After all of this, I have plans to continue, but for now, these are the definite ones. Preparing these is very important to me. Your comments are my greatest motivation!
  8. WestAard
    WestAard
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    What is your workflow?
    1. lArthass
      lArthass
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      I'm trying to be as fast as I can. Rest assured, this project will definitely be completed. Only the knight DLC might take a bit longer (:
    2. WestAard
      WestAard
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      I mean what programs do you use? Like what's your process?
    3. lArthass
      lArthass
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      First, I enhance the image using Gigapixel AI. Then, I prepare the normal map and alpha channels of the newly created diffuse map using Photoshop. I use standard settings for the normal map. I manually adjust the contrast and light settings of the alpha channel, referencing the original alpha channel for guidance. There is no standard profile that I use with Gigapixel AI either. Sometimes I use a single profile, sometimes I use combinations of more than one profile (:

      If available, I also prepare specular maps and occlusion maps using Photoshop. However, it can be difficult for me if it contains maps of a type I am not used to.
      I use paint.net to change file extensions. I am reviewing each file one by one.
    4. WestAard
      WestAard
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      Incredible! Have you tried Chainner? Kartoffel uses it and she's done the best upscales in Skyrim
    5. lArthass
      lArthass
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      Do you think chainner more better?
    6. WestAard
      WestAard
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      Well I'd be interested to see Gigapixel vs Chainner side by side, but if her work is anything to go by then Chainner is great
    7. lArthass
      lArthass
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      gigapixel AI is a very professional artificial intelligence-based program and a serious quality increase can be achieved by using profile combinations. I took a look at the program you mentioned. I will test it with both programs and compare the results, but I am currently working on normal map contrast settings. I will customize the contrast settings of all my normal maps. I want the 3D details to look much more realistic and natural. I hope I will master this subject soon. Quality is very important Peter
    8. WestAard
      WestAard
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      • 30 kudos
      For sure. You may wish to check this out
    9. lArthass
      lArthass
      • member
      • 16 kudos
      I recognized the person in the video from his tone of voice. He had a video about cleaning esp/esm years ago. I first learned how to clean esp/esm files from his video. I was in my 20s then. now 31 ((((:

      If I'm not mistaken, there was also a video about FCOM installation. That's how I first learned about FCOM installation.
      I will shoot a video to show the comparison result and share the link here.
      https://youtu.be/IzyQBdRuIq8
  9. falloutnut194567
    falloutnut194567
    • member
    • 3 kudos
    Hi,

    What resolution are these textures?
    1. lArthass
      lArthass
      • member
      • 16 kudos
      Hi, textures resolution should be change always. I can't say generaly a number (: 
      The resolution levels should vary based on the level of detail in textures and the area of the object.
      I can say that I always try to push for very high resolution levels.
      One sword 2K, one door 8K...
    2. falloutnut194567
      falloutnut194567
      • member
      • 3 kudos
      Wow, these textures are huge, I can't use them as I already have a lot of mods installed and using such high resolution textures would crash my game. Thank you for nor work nonetheless.
    3. lArthass
      lArthass
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      • 16 kudos
      Thank you. I should have started my work years ago, but I didn't have the time. I wish I could have started earlier.
    4. falloutnut194567
      falloutnut194567
      • member
      • 3 kudos
      It's never too late to start making your own mods and start modding. So don't worry!