Oblivion

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GBRPluss

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GBRPluss

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60 comments

  1. GBRPluss
    GBRPluss
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    I decided to stop OHA development for masses, v3.0 will be the last.
  2. CHASE6
    CHASE6
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    Hi, with this mod run, I get persistent CtD when moving from interior to exterior.  Are there any settings I need to adjust to mitigate?  Thanks.

    ADDENDUM: I found this mod and Sky BSA conflict with each other.  I suppose that makes sense as they both have the unpacking dynamic. I'm going with this mod.  Thanks GBRPluss, you always do great work!

    ADDENDUM 2: The WD mods make the game look great, but tank frames. Using this instead I am getting an extra 100 frames; up to 157. Before, I couldn’t get more than 57 in exterior spaces. Well done!
  3. lArthass
    lArthass
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    Your ability to prepare delta patches has become excellent. I sent you a friend request on Discord.
  4. GoatOfArmor
    GoatOfArmor
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    what do you think about J3 Atlassed VWD?
    1. GBRPluss
      GBRPluss
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      J3 Atlassed VWD makes fps drop, but its much better than RAEWD. OHA use other method, practicaly no fps drop, but it less compatible to mods.
    2. GoatOfArmor
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      What method, btw? Im sort of in a business of making LOD (for FNV), so just curious about the tech details.
      Also, now that Ive installed new version, it runs really well, good job!
    3. GBRPluss
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      lot of text, PM me on Discord  gbr666
  5. NoMonogamers
    NoMonogamers
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    Seems promising but sadly it does not work for me, I'm not even able to start the game... I must be doing something wrong.
    1. astrob0y
      astrob0y
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      Worked for me. 
    2. NoMonogamers
      NoMonogamers
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      The third update worked flawlessly for me, thank you so much for being the last reduct of this wonderful game.
    3. GBRPluss
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      Thanks, its more to come.
  6. jakoben91
    jakoben91
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    DLC ESPs are giving me errors when I try to patch them with the bat. It says file size checklist isnt matching? I use UOP. I think I replace DLC ESPs before so that could be why. Oblivion.esm seems to get patched fine. When I opened Wrye Bash, it just removed DLC ESPs from the load list. I had to copy DLC ESPs back from the backup folder.
    1. GBRPluss
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      use original game files
  7. tethersever7
    tethersever7
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    How are meshes optimized?
    1. GBRPluss
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      by custom pyffi script
  8. i3ncore
    i3ncore
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    Any reason why Oblivion Decompressed Records page declares this mod dangerous and shouldn't be used?
    1. GBRPluss
      GBRPluss
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      I dont know, seems author have paranoia) I will make same decompression thing in future builds. But I see no difference with it.
    2. Watarigani1
      Watarigani1
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      This mod modifies and cleans the core ESMs.
      It's risky, but you can absolutely modify, fix and improve the ESMs, it's something I think modders are too scared of doing.

      I am all for it personally (once the bug fixes start to be implemented), I really adore having a potentially even cleaner and lighter load order.
    3. Yinsolaya
      Yinsolaya
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      I don't even think that's the biggest problem here at this point. It is the obvious feature creep that is seeping through into this mod, because GBR tends to be...overly enthusiastic to make an ultimate mod of something.
      Adding lights to sparkles, removing the spell tomes conjurer, his implementation of LOD will be visually incompatible with mods that would affect LOD.
      There's all kinds of peculiar changes in this modified esm.
      The lack of documentation is also of course an issue as has been previously discussed in the comments. It should be continue to be improved and expanded.
    4. SigurdStormhand
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      The biggest issue is the removal of "trash". There's a lot of extra stuff in the esm that you *could* remove, if you want, but doing so will probably break some obscure mod and it's virtually impossible to troubleshoot for that without a changelog unless you run a delta difference comparison on the esm this mod produces vs the original to establish the delta. Then you'd have to manually revert any changes/rebuild records to fix compatibility with your problem mod.

      Same issue as established mods renumbering formID's.
    5. GoatOfArmor
      GoatOfArmor
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      Right, this might shift formIDs on worldspaces and whatnot
    6. GBRPluss
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      First look what is done, than write comment. I know how optimise esm for mods compatibility. All test thigs that can be used from other mods - still here. I delete only 100% trash.
    7. i3ncore
      i3ncore
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      GBRPluss, no issues, been using this patch for hours now. Very stable, very smooth, using in conjunction with ORC.
  9. GoatOfArmor
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    IVe got a specifically odd question. Can you possibly make ESMs out of  DLCs? If I "just" make them EMSs, they stop working, lmao
    1. GBRPluss
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      Why you making them ESMs? What is reason?
    2. GoatOfArmor
      GoatOfArmor
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      Тому що коли файл в esp, вся хуйня всередині залишається завжди в пам"яті, як за флагом "presistant record", але я туплю, Обла не може в ЄСМ файлі перезаписувати інфу з попереднього ЄСМ файлу, так що проїхали :D
    3. GBRPluss
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      Not always in memory.
  10. Erumaegil
    Erumaegil
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    love to see the engine being pushed, thank you for amazing work
    1. GBRPluss
      GBRPluss
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      Its not engine, but thanks.
  11. i3ncore
    i3ncore
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    Could you expand the functionality to include Morroblivion assets? Thank you for the update, v2 looks exciting. About to try it out.
    1. GBRPluss
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      nclude Morroblivion assets?
    2. GBRPluss
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      In past I made own Moroblivion version, without Tamriel, it works much much better...
    3. i3ncore
      i3ncore
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      Yes, it would be nice if the v2 patches you made could apply to the Morroblivion bsa files.

      I haven’t had any issues in Cyrodiil while using v2 so far, though I can’t see LOD meshes that the changelog mentions. Might be an Oblivion Reloaded problem though. Some LOD would pop in depending on camera angle.

      Really? Is your Morroblivion around? Sounds like an interesting project, I didn’t know there is another.
    4. GBRPluss
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      If you have folder "DistantLOD"- delete it