Fixed calculation for NorthernUI bars and packaged all NUI textures into one folder.
Version 1.0.8
The fortify icon will now stay visible as long as the enemy has an active fortity health effect, rather than only being visible when their health is buffed above their base.
Some more small improvements to XML and scripts.
Version 1.0.7
Fixed uneven magicka and fatigue bars.
Version 1.0.6
Disabling the enemy level will now disable the brackets as well. I forgot to include that in the previous update, sorry.
Version 1.0.5
Improved how enemies appear when they target you. Now, enemies that target you while you're in combat with another enemy, will not overwrite your current enemy.
(Vanilla Bars Only) If the enemy's health is buffed above their base, a fortify icon will show up next to their health bar.
The numerical health will now show its absolute value when buffed above its base.
New look for the enemy's level.
Made the vanilla preset 15% bigger.
The enemy's magicka and fatigue bars are now disabled by default in the INI.
Added an option in the INI to disable the vanilla "arc" health bar.
Added an option in the INI to make the enemy health only appear when you hit them.
Version 1.0.4
Fixed issue where non-hostile NPCs would show up on the health bar if you so happen to hit them while you're fighting an enemy.
Added a message on game load that will display if my universal fonts aren't loaded.
Couple general improvements to the scripts.
Version 1.0.3
Hotfix
Version 1.0.2
Improved how the bars appear. Rather than only appearing when you hit an enemy, they will now also appear when in combat.
Version 1.0.1
Added numeric values to the health bar with an option in the INI to turn it off.
Enemy level on the vanilla health bar is now moved below the status bars with smaller font.
Added support for Oblivion Style Northern UI skin.
Added compatibility with NorthernUI Away. The vanilla bars will now show instead of the skyrim-style bars.
Added compatibility with the boss bars from Extended UI. The health bars from this mod will now be disabled whenever the boss bars are shown.