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FRD Team

Uploaded by

polystation1722

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12 comments

  1. Sprintfox33
    Sprintfox33
    • member
    • 1 kudos
    The exteriors didn't change for me...what would cause this? I only use Deadlands that changes the Oblivion realm (besides retextures), but I'm wondering if Oblivion Reloaded shaders could also cause an issue
  2. Hrz11kr
    Hrz11kr
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    • 0 kudos
    Great idea. Thank you very much, If not for you, probably no one else would have made this. I haven't played the quest with it yet, but I tested it, and it works. The yellow water looks like a sea of urine, but I understand you did it to match the orange shoreline texture.
  3. GeorgeCorbul
    GeorgeCorbul
    • member
    • 15 kudos
    Great idea! Can't wait for Boethiah's realm as well. :)
  4. Kirya
    Kirya
    • member
    • 8 kudos
    Great concept! Well done!
  5. xenogearslucas
    xenogearslucas
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    • 48 kudos
    I like the idea of this mod. Do you plan to do the same thing to the deadlands world that the player is transported to in Boethia's quest?
    1. polystation1722
      polystation1722
      • member
      • 0 kudos
      Actually, yes! For some reasons, like the existence of resources that can be used as the architecture of his realm, I think it can get a first version largely more complete that this one, even in the first release. :)
  6. Rikiaz
    Rikiaz
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    • 10 kudos
    Such a relatively small change in atmosphere makes the place look entirely different. Looks really good! Will follow this project, excited to see how it turns out :)
  7. slowpard
    slowpard
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    • 79 kudos
    Always wanted a mod like this, thank you!
  8. SirGGraCHCH
    SirGGraCHCH
    • member
    • 1 kudos
    Good job! I look forward to your next works)
  9. Salzber
    Salzber
    • member
    • 5 kudos
    Nice idea.Going to try this on my next playthrough.I'm honestly surprised that it took 17 years for a mod like this to come out,this has bothered me for years.
  10. FlexXGopnik
    FlexXGopnik
    • member
    • 20 kudos
    Great work so far but the magma ground around the water is a bit weird imo... maybe SI dementia textures could help the ground feel more fitting.